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Games & interactive worlds444 of 444 matches
Arcade & classic games68 of 68 matches
| Resource | Stars | Description | Category | Save |
|---|---|---|---|---|
| Agent JEV Tetrisgithub.com | 2 | Tetris where every move is a Jev Choice over the seven legal moves while the game code does the maths; the demo run reached 363 pieces and 114 lines cleared with zero holes. | Games & interactive worldsArcade & classic games | |
| Doom with branching futuresx.com | — | Doom agent where Jev picks the moves, a microsandbox harness runs parallel attempts from the same checkpoint, and an LLM reviews outcomes to steer the next try or rewind. | Games & interactive worldsArcade & classic games | |
| DOOM-JEV — discussionwww.reddit.com | — | Autonomous ViZDoom agent that runs Doom at its native 35 ticks/s while querying Jev asynchronously at ~10 Hz for movement, target and firing decisions, with a Rich terminal HUD. | Games & interactive worldsArcade & classic games | |
| endpointgithub.com | 1 | 4esv/jev-mario — TypeSafe Jev plays Super Mario Bros from a text description of emulator RAM · endpoint · Python | Games & interactive worldsArcade & classic games | |
| endpointgithub.com | 1 | jaibhasin/jev-flappy-bird — Jev learns to play flappy-bird game with physics based context and without it · endpoint · JavaScript | Games & interactive worldsArcade & classic games | |
| endpointgithub.com | 30 | lukaske/jev-doom-agent — A browser-native Doom agent experiment with structured spatial state, composable AI controls, live decision telemetry, and a Chocolate Doom WebAssembly runtime. · endpoint · TypeScript | Games & interactive worldsArcade & classic games | |
| endpointgithub.com | 12 | trungdq88/jev-tetris — Jev play Tetris in real-time against other AI models · endpoint · JavaScript | Games & interactive worldsArcade & classic games | |
| endpointgithub.com | 9 | valentynkit/jev-plays-pokemon-red — Pokemon Red on PyBoy: code owns the route and the arithmetic, Jev picks at branches in about 100 ms, calibration measured instead of assumed · endpoint · Python | Games & interactive worldsArcade & classic games | |
| Floppy Apexx.com | — | Jev playing a Flappy Bird-style game called Floppy Apex and passing the previous best score, wired up by Apex via Appduct. | Games & interactive worldsArcade & classic games | |
| gliner2-doomgithub.com | 7 | A frozen GLiNER2.5 text encoder with a small trained head plays Doom in real time on a Mac mini M4 from a one-line JSON game state, scoring ten moves 35 times a second, following Jev's state-to-choice contract. | Games & interactive worldsArcade & classic games | |
| HarnessRouter Super Mario kitgithub.com | — | Starter kit where a System One model plays Full Screen Mario in a headless browser several times a second, reading the game state as a few literal sentences and choosing one control. | Games & interactive worldsArcade & classic games | |
| Jev Arcadex.com | — | Free-to-try web arcade where Jev plays Pac-Man, Bomberman and Space Invaders live. | Games & interactive worldsArcade & classic games | |
| Jev Arcade — appjev-arcade.ahab.cn | — | Free-to-try web arcade where Jev plays Pac-Man, Bomberman and Space Invaders live. | Games & interactive worldsArcade & classic games | |
| Jev beats Super Mario Bros.x.com | — | Agent that clears the first level of Super Mario Bros. with only 1 death, choosing each action from the simulator's structured game state. | Games & interactive worldsArcade & classic games | |
| Jev Gamesgithub.com | 1 | Visual lab where Jev plays Super Mario Bros., Kung Fu (NES) and Doom (ViZDoom) through a plugin system for new games and emulators, with step-by-step replay; code owns buttons and hold durations. | Games & interactive worldsArcade & classic games | |
| Jev makes AI decisions fast enough to play Doom — relatedgithub.com | 423 | Explains how millisecond typed decisions enable real-time control loops such as TypeSafe's Doom demo and a community Super Mario agent, where game state goes in as structured text rather than pixels. | Games & interactive worldsArcade & classic games | |
| Jev Mario Labx.com | — | Mario-style World 1-1 played by Jev in the browser; this recording dies on the first enemy, and the author reports a 976.8ms median browser round-trip over 5 responses. | Games & interactive worldsArcade & classic games | |
| Jev Mario Lab — appmy-web-app-b67f4.web.app | — | Mario-style World 1-1 played by Jev in the browser; this recording dies on the first enemy, and the author reports a 976.8ms median browser round-trip over 5 responses. | Games & interactive worldsArcade & classic games | |
| Jev Mario Lab — articlezenn.dev | — | Mario-style World 1-1 played by Jev in the browser; this recording dies on the first enemy, and the author reports a 976.8ms median browser round-trip over 5 responses. | Games & interactive worldsArcade & classic games | |
| Jev on Atari Pongx.com | — | Article on using Jev as a policy-shaped controller for Atari Pong, where the policy lives in the question definitions rather than in model weights. | Games & interactive worldsArcade & classic games | |
| Jev Pac-Manx.com | — | Pac-Man where every move is decided by Jev from the tiles around Pac-Man, returning a direction, strategy, danger score and trapped/committed/regret flags. | Games & interactive worldsArcade & classic games | |
| Jev plays Chrome Dinox.com | — | Jev plays the Chrome Dino game from snapshots of the runner, deciding to jump, run or duck with a confidence score at ~280ms per decision; 116M tokens cost $4.65. | Games & interactive worldsArcade & classic games | |
| Jev plays DOOMwww.reddit.com | — | Clip of Jev playing DOOM in real time at 10 decisions per second, at a running cost of about $7 per hour. | Games & interactive worldsArcade & classic games | |
| Jev plays Doomx.com | — | TypeSafe's launch demo of Jev playing Doom in real time from structured game state, making about 10 calls per second for roughly $7 per hour. | Games & interactive worldsArcade & classic games | |
| Jev plays Mario Kart 64x.com | — | Jev driving in Mario Kart 64 in real time. | Games & interactive worldsArcade & classic games | |
| Jev plays Pac-Manjev-pacman.ephraimduncan.com | — | Pac-Man recreation steered by Jev, which receives the maze, actors and legal directions as structured data before each junction and picks the turn in real time. | Games & interactive worldsArcade & classic games | |
| Jev plays Snakex.com | — | Snake where Jev is asked for every move; 200 requests cost $0.02, so $1 buys about ten thousand steps. | Games & interactive worldsArcade & classic games | |
| Jev plays Street Fighter 2www.reddit.com | — | Street Fighter II hooked up to Jev through a custom control connector, with only a description of the controls as context; results are mixed, with some fireball spamming. | Games & interactive worldsArcade & classic games | |
| Jev plays Street Fighter IIgithub.com | 6 | Agent where Jev plays Ryu in Street Fighter II on a Mac emulator: game RAM becomes a structured observation, Jev picks a move and strength, and a local controller executes the buttons while a dashboard shows its choices. | Games & interactive worldsArcade & classic games | |
| Jev plays Street Fighter II — demowww.reddit.com | — | Agent where Jev plays Ryu in Street Fighter II on a Mac emulator: game RAM becomes a structured observation, Jev picks a move and strength, and a local controller executes the buttons while a dashboard shows its choices. | Games & interactive worldsArcade & classic games | |
| Jev plays Street Fighter II — discussionwww.reddit.com | — | Agent where Jev plays Ryu in Street Fighter II on a Mac emulator: game RAM becomes a structured observation, Jev picks a move and strength, and a local controller executes the buttons while a dashboard shows its choices. | Games & interactive worldsArcade & classic games | |
| Jev plays Subway Surfersx.com | — | Jev playing Subway Surfers at superhuman speed, including 50 games at once, with the whole run costing less than a cent. | Games & interactive worldsArcade & classic games | |
| Jev plays Tetrisgithub.com | 0 | Arcade Tetris where the engine enumerates every legal, collision-checked final placement and Jev picks one as a typed option, while Python owns the physics; includes a narrated explainer video. | Games & interactive worldsArcade & classic games | |
| Jev plays Tetrisx.com | — | Jev playing Tetris on its hardest mode, deciding each move in about 0.3 seconds and placing 357 pieces for 134 lines in 2 minutes. | Games & interactive worldsArcade & classic games | |
| Jev plays Tetrisx.com | — | Tetris demo where Jev picks piece placements fast enough that it pushes blocks down before they fall. | Games & interactive worldsArcade & classic games | |
| Jev plays Tetrisx.com | — | Tetris hooked up to Jev, which decides where every piece lands. | Games & interactive worldsArcade & classic games | |
| Jev plays Time Crisisx.com | — | Jev playing the arcade shooter Time Crisis through a custom harness, shooting targets and taking cover to avoid getting shot. | Games & interactive worldsArcade & classic games | |
| Jev Snakegithub.com | 1 | Snake environment where the Python engine owns the rules and Jev picks the direction from structured state every tick, with a browser human baseline and a pygame client; the engine never overrides Jev's choice. | Games & interactive worldsArcade & classic games | |
| JEV Tetrisgithub.com | 1 | Tetris where code finds every reachable placement, including tucks and spins, and describes each as a sentence; Jev picks one via a Choice and the board glows with its full probability distribution. | Games & interactive worldsArcade & classic games | |
| Jev Tetrisx.com | — | Tetris game played by Jev, shown in a short video. | Games & interactive worldsArcade & classic games | |
| Jev Tetris agentx.com | — | Tetris agent driven by Jev, shown playing in a short video. | Games & interactive worldsArcade & classic games | |
| Jev Tetris autoplayerx.com | — | Chinese Tetris demo where each turn packs the board, holes and legal placements into JSON and one Jev request answers rotation and column, whether to hold, and a 0-4 danger score, at about 300ms per step. | Games & interactive worldsArcade & classic games | |
| Jev Tetris placementx.com | — | Tetris hookup where, for every piece, Jev looks at the board and all landing spots and picks one in about half a second, with a whole game costing under half a cent. | Games & interactive worldsArcade & classic games | |
| Jev vs 3 models at Flappy Birdx.com | — | Flappy Bird match between Jev and three other AI models playing simultaneously. | Games & interactive worldsArcade & classic games | |
| Jev vs Claude and GPT at Tetrisx.com | — | Japanese article pitting Jev against Claude and GPT in head-to-head Tetris and Puyo Puyo, where Jev won all 14 matches, and arguing that well-designed questions bring its judgments to top-LLM level. | Games & interactive worldsArcade & classic games | |
| Jev vs Claude and GPT at Tetris — guidejev-guide.take-otani.workers.dev | — | Japanese article pitting Jev against Claude and GPT in head-to-head Tetris and Puyo Puyo, where Jev won all 14 matches, and arguing that well-designed questions bring its judgments to top-LLM level. | Games & interactive worldsArcade & classic games | |
| Jev vs Claude and GPT at Tetris — repogithub.com | 0 | Japanese article pitting Jev against Claude and GPT in head-to-head Tetris and Puyo Puyo, where Jev won all 14 matches, and arguing that well-designed questions bring its judgments to top-LLM level. | Games & interactive worldsArcade & classic games | |
| Jev vs Laya in Doomx.com | — | Doom deathmatch (1v1) between Jev and the open Laya model: Jev's calls were sharper and needed a third of the corrections, but Laya decided twice as often and won 5-1. | Games & interactive worldsArcade & classic games | |
| jev-mariogithub.com | 1 | TypeSafe Jev plays Super Mario Bros from a text description of emulator RAM | Games & interactive worldsArcade & classic games | |
| jev-plays-doomgithub.com | 0 | A System One model driving the game through structured state, no pixels. | Games & interactive worldsArcade & classic games | |
| jev-plays-pokemongithub.com | 4 | Autonomous Pokémon Red agent on the PyBoy emulator that turns game RAM and on-screen dialog into a text snapshot and has Jev pick each button press. | Games & interactive worldsArcade & classic games | |
| jev-t-rex-runnerdevfolioco.github.io | — | Chrome dino game played by Typesafe AI Jev model | Games & interactive worldsArcade & classic games | |
| jev-t-rex-runnergithub.com | 7 | Chrome dino game played by Typesafe AI Jev model | Games & interactive worldsArcade & classic games | |
| jev-tetrisgithub.com | 12 | Real-time Tetris battle where Jev plays Claude Haiku 4.5, Gemini 3.8 Flash or open Laya on the same pieces; the harness pre-computes legal placements, and the author says Jev is nearly useless left to press keys. | Games & interactive worldsArcade & classic games | |
| jev-tetris — appjev-tetris.vercel.app | — | Real-time Tetris battle where Jev plays Claude Haiku 4.5, Gemini 3.8 Flash or open Laya on the same pieces; the harness pre-computes legal placements, and the author says Jev is nearly useless left to press keys. | Games & interactive worldsArcade & classic games | |
| jev-tetris — demox.com | — | Real-time Tetris battle where Jev plays Claude Haiku 4.5, Gemini 3.8 Flash or open Laya on the same pieces; the harness pre-computes legal placements, and the author says Jev is nearly useless left to press keys. | Games & interactive worldsArcade & classic games | |
| Laya vs Jev — demox.com | — | Chrome's T-Rex game played side by side by the open Laya model running locally through MLX and hosted Jev, with live response times, survival streaks, and crash replays. | Games & interactive worldsArcade & classic games | |
| Manual and AI play switchx.com | — | Arcade game where you switch between playing yourself and letting Jev play, at 2-3 calls per second at 60 FPS with ~150ms average latency, deciding things like chasing a power-up or protecting the ball. | Games & interactive worldsArcade & classic games | |
| Mario + Jevgithub.com | 13 | Python prototype that plays NES Super Mario Bros. level 1-1 from structured RAM observations, pausing the emulator while Jev answers and advancing up to four frames per decision. | Games & interactive worldsArcade & classic games | |
| pong-jevgithub.com | 0 | Atari Pong agent that asks Jev one Choice per frame (up, down or stay) from five short phrases, with no coordinates sent because jev-1.13 is weak at comparing magnitudes. | Games & interactive worldsArcade & classic games | |
| PROMPT FPSgithub.com | 30 | Two Chocolate Doom engines compiled to WebAssembly play the same Freedoom map side by side, with a Jev Choice picking tactical macros that a local motor controller turns into Doom controls. | Games & interactive worldsArcade & classic games | |
| River Rungithub.com | 0 | Vertical-scrolling river shooter in pygame-ce inspired by Atari's River Raid, with an AI pilot that plays it in real time using Jev. | Games & interactive worldsArcade & classic games | |
| sdkgithub.com | 423 | fhshaik/typesafe-mario — A TypeSafe/Jev agent that plays Super Mario Bros. from structured emulator state. · sdk · Python | Games & interactive worldsArcade & classic games | |
| Soccer Pinball playtesterwww.reddit.com | — | Unity wrapper that lets Jev work the flippers and play full Soccer Pinball matches for about 2 cents each, with a skill slider used to tune game difficulty. | Games & interactive worldsArcade & classic games | |
| studee/jev-gamesgithub.com | 1 | TypeSafe Jev arcade | Games & interactive worldsArcade & classic games | |
| Tetris x TypeSafejev-omega.vercel.app | — | Playable Tetris where you can hand control to Jev, which picks the rotation and column for each piece from holes, stack height and bumpiness. | Games & interactive worldsArcade & classic games | |
| typesafe-mario — demox.com | — | Plays Super Mario with a Choice for the controller action, a jump Noul, and a danger Score. | Games & interactive worldsArcade & classic games | |
| typesafe-mario — discussionwww.reddit.com | — | Plays Super Mario with a Choice for the controller action, a jump Noul, and a danger Score. | Games & interactive worldsArcade & classic games |
Strategy & puzzles90 of 90 matches
| Resource | Stars | Description | Category | Save |
|---|---|---|---|---|
| Aiko-chan Jev shogigithub.com | — | Local AI companion with a VRM avatar that plays shogi with Jev, choosing among candidate moves and reviewing positions, including a self-play engine. | Games & interactive worldsStrategy & puzzles | |
| Blufftypesafe-showcase.vercel.app | — | Card game of bluffing (also called Cheat) against three AI opponents that each ask Jev how plausible your claim is before deciding which cards to play and whether to call your bluff. | Games & interactive worldsStrategy & puzzles | |
| Chess against Jevx.com | — | Chess board where you play a game against Jev as your opponent. | Games & interactive worldsStrategy & puzzles | |
| Chess bench: Jev vs Laya-mixx.com | — | Chess matches between Jev and the local Laya-mix model, where Laya is faster but Jev wins every time. | Games & interactive worldsStrategy & puzzles | |
| Chess playground against Jevx.com | — | Playground for playing chess against Jev, which receives the board as state and all legal moves as one Choice each turn; the result is not quite AGI. | Games & interactive worldsStrategy & puzzles | |
| chess-jevx.com | — | 3D chess where Jev plays both sides, or you jump in. | Games & interactive worldsStrategy & puzzles | |
| chess-vs-jevgithub.com | 0 | Pygame chess where python-chess handles the rules and Jev picks one legal move per turn from a labeled list, playable as Human vs Human, Human vs Jev, or Jev vs Jev. | Games & interactive worldsStrategy & puzzles | |
| choxos/jevchessgithub.com | 3 | Jev, TypeSafe's System One model, plays chess against any OpenRouter LLM, Stockfish and you. One-page web app with live moves, Jev's move probabilities, saved games and win rates. | Games & interactive worldsStrategy & puzzles | |
| Codenames with Jevx.com | — | Game of Codenames played with Jev as a teammate, as an example of embedding a fast, cheap decision model in consumer products. | Games & interactive worldsStrategy & puzzles | |
| Codex + Jev play Slay the Spire 2x.com | — | Livestream of Codex and Jev playing Slay the Spire 2 at high speed, though not very well. | Games & interactive worldsStrategy & puzzles | |
| Connect Four on Omarchyx.com | — | Connect Four loop inside Aria on Omarchy Linux where Jev reads the board and picks moves and Hermes reviews each result, using 6,499 tokens for $0.00022113. | Games & interactive worldsStrategy & puzzles | |
| Convex Chess move ratingsgithub.com | 5 | Chess example on Convex where every new move gets a 1-10 rating from Jev 1.13 through the Convex AI Gateway, shown under the move commentary; an AI estimate, not an engine evaluation. | Games & interactive worldsStrategy & puzzles | |
| Convex Chess move ratings — appconvex-chess.vercel.app | — | Chess example on Convex where every new move gets a 1-10 rating from Jev 1.13 through the Convex AI Gateway, shown under the move commentary; an AI estimate, not an engine evaluation. | Games & interactive worldsStrategy & puzzles | |
| endpointgithub.com | 1 | XieChengYuan/jev-gomoku — 弈瞬:双 Jev 五子棋九宫格输入实验台,逐手查看模型决策,支持真实对局回放与实时对战。 · endpoint · JavaScript | Games & interactive worldsStrategy & puzzles | |
| endpointgithub.com | 3 | choxos/jevchess — Jev, TypeSafe's System One model, plays chess against any OpenRouter LLM, Stockfish and you. One-page web app with live moves, Jev's move probabilities, saved games and win rates. · endpoint · JavaScript | Games & interactive worldsStrategy & puzzles | |
| endpointgithub.com | 2 | hemanth/jev-chess — Chess moves, evaluations, persona opponents, and game classification with TypeSafe AI System One · endpoint · TypeScript | Games & interactive worldsStrategy & puzzles | |
| endpointgithub.com | 1 | sxinyuhoo/jev-mine-sweeping — 用 TypeSafe Jev(System One)驱动扫雷自动通关:HTML 扫雷页每走一步实时问模型,并把它的选项、概率、代码已证明的事实全部可视化。Play Minesweeper with TypeSafe Jev (System One): an HTML game that asks the model every move and visualises its options, probabilities and the facts the code proved. · endpoint · Python | Games & interactive worldsStrategy & puzzles | |
| Fly vs Jev: Minesweepergithub.com | 1 | Pits a simulated fruit-fly connectome of 166,700 neurons against Jev at beginner Minesweeper, with both players seeing only the revealed clues. | Games & interactive worldsStrategy & puzzles | |
| GameCoachgithub.com | — | Browser chess coach on Cloudflare where Stockfish evaluates the position and Jev decides what coaching feedback to give after each move. | Games & interactive worldsStrategy & puzzles | |
| Jev board gamesx.com | — | Playable board games driven by Jev decisions. | Games & interactive worldsStrategy & puzzles | |
| Jev Broadcast Labgithub.com | 2 | Public lab with a chess match where Jev picks from locally generated legal moves, shown beside Stockfish scores, plus smaller judgment booths and a Fast Flag catalog. | Games & interactive worldsStrategy & puzzles | |
| Jev Broadcast Lab — app4anti.github.io | — | Public lab with a chess match where Jev picks from locally generated legal moves, shown beside Stockfish scores, plus smaller judgment booths and a Fast Flag catalog. | Games & interactive worldsStrategy & puzzles | |
| Jev bullet chess testx.com | — | Bullet-chess test of Jev inside a chess bot, which failed to beat even a 250 ELO computer opponent. | Games & interactive worldsStrategy & puzzles | |
| Jev bullet chess test — projectgithub.com | — | Bullet-chess test of Jev inside a chess bot, which failed to beat even a 250 ELO computer opponent. | Games & interactive worldsStrategy & puzzles | |
| Jev bullet chess test — repogithub.com | — | Bullet-chess test of Jev inside a chess bot, which failed to beat even a 250 ELO computer opponent. | Games & interactive worldsStrategy & puzzles | |
| Jev Chessjevchess.com | — | Shared chessboard where the internet plays against Jev, which weighs every legal move at once and so cannot play an illegal one. | Games & interactive worldsStrategy & puzzles | |
| Jev Chess (loomens)chess-jev.loomens.com | — | Chess board in 3D where Jev plays itself as two personalities, or you take a side, with switchable move doctrines and the probability behind every move shown. | Games & interactive worldsStrategy & puzzles | |
| Jev Chess Masterx.com | — | Real-time online chess game where you play White against Jev as Black, with Jev's decision traces and API cost shown live; bring your own key. | Games & interactive worldsStrategy & puzzles | |
| Jev Chess Master — appjev-chess-master.vercel.app | — | Real-time online chess game where you play White against Jev as Black, with Jev's decision traces and API cost shown live; bring your own key. | Games & interactive worldsStrategy & puzzles | |
| Jev Chess — appjevchess.xera.ac | — | One-page web app where Jev plays chess against any OpenRouter LLM, Stockfish, or you, showing the moves it weighed with their probabilities and saving games and win rates. | Games & interactive worldsStrategy & puzzles | |
| Jev Chess — demox.com | — | Shared chessboard where the internet plays against Jev, which weighs every legal move at once and so cannot play an illegal one. | Games & interactive worldsStrategy & puzzles | |
| Jev Chess — demo 2x.com | — | Shared chessboard where the internet plays against Jev, which weighs every legal move at once and so cannot play an illegal one. | Games & interactive worldsStrategy & puzzles | |
| Jev Chess — discussionwww.reddit.com | — | Shared chessboard where the internet plays against Jev, which weighs every legal move at once and so cannot play an illegal one. | Games & interactive worldsStrategy & puzzles | |
| Jev Connections solvergithub.com | — | Experimental solver in an NYT Connections LLM eval that asks Jev whether word pairs and candidate sets belong to the same group, then searches for the best four groups within the four-mistake limit. | Games & interactive worldsStrategy & puzzles | |
| Jev Connections solver — appmatsonj.github.io | — | Experimental solver in an NYT Connections LLM eval that asks Jev whether word pairs and candidate sets belong to the same group, then searches for the best four groups within the four-mistake limit. | Games & interactive worldsStrategy & puzzles | |
| Jev Connections solver — repogithub.com | — | Experimental solver in an NYT Connections LLM eval that asks Jev whether word pairs and candidate sets belong to the same group, then searches for the best four groups within the four-mistake limit. | Games & interactive worldsStrategy & puzzles | |
| Jev Minesweepergithub.com | 8 | Japanese browser demo where Jev plays Minesweeper: each move asks one Noul per unopened cell next to a number, all in one request, and code opens or flags cells by probability, with an exact solver as fallback. | Games & interactive worldsStrategy & puzzles | |
| Jev Playsjevboardgames.everpaper.app | — | Tic-tac-toe and Connect Four against Jev, where the model picks each move and the code enforces the rules. | Games & interactive worldsStrategy & puzzles | |
| Jev plays Balatrox.com | — | Balatro run where, each hand, Jev looks at the cards, jokers and blind and picks play or discard in ~200-500ms, then shops after the ante; a full run costs under a cent. | Games & interactive worldsStrategy & puzzles | |
| Jev plays Gomokux.com | — | Gomoku experiment: deciding alone, Jev lost, but once an attack-defence search filtered candidate moves and Jev chose among them, it beat the author. | Games & interactive worldsStrategy & puzzles | |
| Jev plays Puyo Puyox.com | — | Puyo Puyo agent on the puyoai engine where Jev answers 1+3 questions per move, the game phase and then the best post-placement outcome, eventually building 3-chains and beating a random player. | Games & interactive worldsStrategy & puzzles | |
| Jev plays Puyo Puyo — enginegithub.com | — | Puyo Puyo agent on the puyoai engine where Jev answers 1+3 questions per move, the game phase and then the best post-placement outcome, eventually building 3-chains and beating a random player. | Games & interactive worldsStrategy & puzzles | |
| Jev plays Slay the Spire 2www.reddit.com | — | Bridge that reads live Slay the Spire 2 state from a local mod server and asks Jev for the best card, item, or move; it reached the first boss in about an hour for three cents. | Games & interactive worldsStrategy & puzzles | |
| Jev plays StarCraft — discussionwww.reddit.com | — | Harness that lets Jev play Strongarm, the first combat mission of the original StarCraft shareware, choosing commands from structured game state and executing them via keyboard and mouse; it won the mission. | Games & interactive worldsStrategy & puzzles | |
| Jev plays StarCraft — discussion 2www.reddit.com | — | Harness that lets Jev play Strongarm, the first combat mission of the original StarCraft shareware, choosing commands from structured game state and executing them via keyboard and mouse; it won the mission. | Games & interactive worldsStrategy & puzzles | |
| Jev puzzle solver at scalex.com | — | Jev solving a batch of logic games at scale, with Sudoku taking noticeably longer than the rest. | Games & interactive worldsStrategy & puzzles | |
| Jev Reasoner Battleshipgithub.com | — | Battleship targeting player in the OpenCompletion multi-user LLM playground that fuses an exact placement-density grid with one Jev decision per turn over the top candidate cells, benchmarked in a five-admiral arena. | Games & interactive worldsStrategy & puzzles | |
| Jev Reasoner Battleship — appdemo.opencompletion.com | — | Battleship targeting player in the OpenCompletion multi-user LLM playground that fuses an exact placement-density grid with one Jev decision per turn over the top candidate cells, benchmarked in a five-admiral arena. | Games & interactive worldsStrategy & puzzles | |
| Jev Reasoner Battleship — repogithub.com | — | Battleship targeting player in the OpenCompletion multi-user LLM playground that fuses an exact placement-density grid with one Jev decision per turn over the top candidate cells, benchmarked in a five-admiral arena. | Games & interactive worldsStrategy & puzzles | |
| JEV RTSgithub.com | 11 | Unity real-time strategy game where each unit's actions and routes and the enemy commander's strategy come from Jev, with no hidden local AI fallback. | Games & interactive worldsStrategy & puzzles | |
| JEV RTS — videowww.youtube.com | — | Unity real-time strategy game where each unit's actions and routes and the enemy commander's strategy come from Jev, with no hidden local AI fallback. | Games & interactive worldsStrategy & puzzles | |
| Jev Rubik's cube solverx.com | — | Demo of Jev solving a Rubik's cube on its own, choosing each move step by step the way a human solver would. | Games & interactive worldsStrategy & puzzles | |
| Jev Speedx.com | — | Browser version of the card game Speed where you race a Jev-driven opponent that judges which cards can be played, now opened to the public. | Games & interactive worldsStrategy & puzzles | |
| Jev vs Fable 5.1 vs GPT-6 Astra chessx.com | — | Blitz chess at 5+0 with one API call per move: Jev lost on material to Fable 5.1 but won on time at ~2.6s per move, and was mated by GPT-6 Astra in 18 moves. | Games & interactive worldsStrategy & puzzles | |
| Jev vs GLM 5.3 at chessx.com | — | Chess game between Jev and GLM 5.3: GLM won by checkmate in 29 moves, but Jev took ~0.3s and under $0.0001 per move versus ~5.8s and ~$0.008, for 24 cents total. | Games & interactive worldsStrategy & puzzles | |
| Jev vs Jev chessgithub.com | 9 | Chess between two Jev players where each move is a Choice over the legal moves, alongside a position Score and a sharpness Noul, with an optional AlphaZero-style MCTS using those distributions. | Games & interactive worldsStrategy & puzzles | |
| Jev vs LLMs at Connect4x.com | — | Connect4-style game that pits Jev against LLMs, where Jev plays better, faster, cheaper and more reliably. | Games & interactive worldsStrategy & puzzles | |
| Jev vs LLMs at Connect4 — repogithub.com | — | Connect4-style game that pits Jev against LLMs, where Jev plays better, faster, cheaper and more reliably. | Games & interactive worldsStrategy & puzzles | |
| Jev vs Maia-1100x.com | — | Ten chess games against Lichess's beginner-style Maia-1100 bot: Jev scored just 0.5, finding the best check 100% of the time but the best quiet move only 39%. | Games & interactive worldsStrategy & puzzles | |
| Jev vs Sonnet chessx.com | — | Chess matches between Sonnet and Jev in which Jev won every game. | Games & interactive worldsStrategy & puzzles | |
| jev-chessgithub.com | 2 | Chess library that resolves natural-language move intents into legal moves, evaluates candidate moves on sharpness, themes, and king risk, and plays persona-based opponents. | Games & interactive worldsStrategy & puzzles | |
| jev-chess — apph3manth.com | — | Chess library that resolves natural-language move intents into legal moves, evaluates candidate moves on sharpness, themes, and king risk, and plays persona-based opponents. | Games & interactive worldsStrategy & puzzles | |
| jev-gomokugithub.com | 1 | Chinese 15x15 gomoku lab running nine boards at once where two Jev players swap colors under different input schemes, with every request, option probability and move inspectable and a key-free replay. | Games & interactive worldsStrategy & puzzles | |
| jev-gomokugithub.com | 0 | MoonBit playground with a System One API client, a one-shot question CLI, a CLI where two Jev players play gomoku by choosing among candidate cells each move, and a tool that turns game logs into real-time GIFs. | Games & interactive worldsStrategy & puzzles | |
| jev-gomoku — appxiechengyuan.github.io | — | Chinese 15x15 gomoku lab running nine boards at once where two Jev players swap colors under different input schemes, with every request, option probability and move inspectable and a key-free replay. | Games & interactive worldsStrategy & puzzles | |
| Jev2048github.com | 1 | Browser lab where Jev plays many 2048 games in parallel with one Choice per move, tracking the best score live and letting you edit the state format, board encoding and choice criteria. | Games & interactive worldsStrategy & puzzles | |
| jev2048github.com | 2 | Agent in which Jev plays 2048 on a real online 2048 site, with one API call per move and the calibrated probability of each of the four directions shown in the terminal. | Games & interactive worldsStrategy & puzzles | |
| Jeven Doorsx.com | — | Guessing game where you have 7 yes/no questions to find the answer Jev has in mind; this update adds creating and uploading your own genres, with WebMCP so an agent can generate them. | Games & interactive worldsStrategy & puzzles | |
| Jeven Doors — appjeven-doors.uehaj.workers.dev | — | Guessing game where you have 7 yes/no questions to find the answer Jev has in mind; this update adds creating and uploading your own genres, with WebMCP so an agent can generate them. | Games & interactive worldsStrategy & puzzles | |
| JevPokerBenchgithub.com | 10 | Texas Hold'em benchmark and playground for decision models including Jev, with cash-game and sit-and-go leaderboards, hand replays, advice, and tables to play models or seat your own agent. | Games & interactive worldsStrategy & puzzles | |
| jevspinx.com | — | Rubik's cube solver with no solver library: code lists the legal steps for the current stage and Jev picks the best of 12, solving the cube in 17 decisions for about $0.0007. | Games & interactive worldsStrategy & puzzles | |
| jevspin — repogithub.com | — | Rubik's cube solver with no solver library: code lists the legal steps for the current stage and Jev picks the best of 12, solving the cube in 17 decisions for about $0.0007. | Games & interactive worldsStrategy & puzzles | |
| Jido agents play tic-tac-toex.com | — | Two Elixir agents built with Jido and ReqLLM play tic-tac-toe against each other, each calling Jev to pick its next move. | Games & interactive worldsStrategy & puzzles | |
| Kiru Hai Coachgithub.com | — | Japanese single-player mahjong coach where Jev picks which tile to discard from a 14-tile hand and explains it by efficiency, safety and waits, with lessons and practice games. | Games & interactive worldsStrategy & puzzles | |
| Kiru Hai Coach — appkiru-hai-coach.vercel.app | — | Japanese single-player mahjong coach where Jev picks which tile to discard from a 14-tile hand and explains it by efficiency, safety and waits, with lessons and practice games. | Games & interactive worldsStrategy & puzzles | |
| Live chess with Jevx.com | — | Chrome extension captures a live chess board and move history, sends it to a local backend and has Jev pick the next move with no Stockfish, later tested against stronger bots. | Games & interactive worldsStrategy & puzzles | |
| model_idgithub.com | 3 | vtrivedy/jev-plays-games — Chess, Connect Four, and a decision model. Play Jev or watch Jev play itself. · model_id · JavaScript | Games & interactive worldsStrategy & puzzles | |
| OneBox Jev xiangqi enginegithub.com | — | Android AI toolbox app that adds Jev as a judgment engine and uses it to play Chinese chess, picking the move with the highest Choice probability. | Games & interactive worldsStrategy & puzzles | |
| OneBox Jev xiangqi engine — appwww.oneboxable.com | — | Android AI toolbox app that adds Jev as a judgment engine and uses it to play Chinese chess, picking the move with the highest Choice probability. | Games & interactive worldsStrategy & puzzles | |
| rubikjevgithub.com | 5 | One-page Rubik's cube playground where you scramble the cube, Jev rates the chaos with a meme tier, a 1-5 star difficulty, and a roast, then solves it step by step in 3D. | Games & interactive worldsStrategy & puzzles | |
| rubikjev — apprubikjev.solo.engineer | — | One-page Rubik's cube playground where you scramble the cube, Jev rates the chaos with a meme tier, a 1-5 star difficulty, and a roast, then solves it step by step in 3D. | Games & interactive worldsStrategy & puzzles | |
| sdkgithub.com | 2 | Dimesio/typesafe-chess — FUn little experiment with Typesafe AI Jev Model playing chess against stockfish :) · sdk · JavaScript | Games & interactive worldsStrategy & puzzles | |
| Self-solving Rubik's Cubex.com | — | Rubik's Cube solver that encodes the beginner method in code while Jev looks at the cube at each step and picks which case it is in, solving it in 94 moves with ~4 seconds of model time. | Games & interactive worldsStrategy & puzzles | |
| Soupbase — appsoupbase.app | — | Bilingual Chinese-English Turtle Soup (lateral-thinking riddle) site where Jev acts as host, answering players' questions and grading their reconstructions of the story. | Games & interactive worldsStrategy & puzzles | |
| sudoku-jevgithub.com | — | Sudoku game, plus a Jev vs Stockfish chess mode, where the backend sends the board and all legal placements to Jev through OpenRouter and Jev picks one per turn until solved or three mistakes. | Games & interactive worldsStrategy & puzzles | |
| sudoku-vs-jevgithub.com | — | Terminal Sudoku where Python enforces the rules and Jev picks one move per turn, with a benchmark script that measures how it plays when moves are forced versus when it has to guess. | Games & interactive worldsStrategy & puzzles | |
| Temporal tic-tac-toe agentgithub.com | — | Game agent with no LLM, where a Choice picks the square, Nouls spot threats, and a Score rates the position. | Games & interactive worldsStrategy & puzzles | |
| Turing Jail — appturing-jail.vercel.app | — | Three-level interrogation game where you write statements to an AI warden and must pass plea, logic, and paradox verdicts to earn release, with shareable sealed runs. | Games & interactive worldsStrategy & puzzles | |
| TypeSafe Chessgithub.com | 2 | Local app that tests Jev as a chess player: chess.js lists the legal moves, Jev picks one, and Stockfish grades every pick, with optional lesson levels that feed Jev its own graded mistakes. | Games & interactive worldsStrategy & puzzles | |
| typesafe-3d-chessgithub.com | 0 | 3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels. | Games & interactive worldsStrategy & puzzles |
Interactive worlds35 of 35 matches
| Resource | Stars | Description | Category | Save |
|---|---|---|---|---|
| Avelunegithub.com | 7 | Persistent 3D multiplayer town on Vercel WebSockets with an AI Oracle NPC: Jev reads each chat line to decide if it is addressed to the Oracle and whether it asks for a weather or time-of-day change. | Games & interactive worldsInteractive worlds | |
| Avelune — appavelune-online.vercel.app | — | Persistent 3D multiplayer town on Vercel WebSockets with an AI Oracle NPC: Jev reads each chat line to decide if it is addressed to the Oracle and whether it asks for a weather or time-of-day change. | Games & interactive worldsInteractive worlds | |
| endpointgithub.com | 3 | JacquesGariepy/ORIGIN-CIVILIZATION — AI life-and-civilization simulation: TypeSafe Jev makes every decision (typed, probabilistic, auditable); LLMs plan — OpenAI-compatible APIs, local models (Ollama, LM Studio), Claude Code, Codex. · endpoint · HTML | Games & interactive worldsInteractive worlds | |
| Genesis Initiative NPC Jev schedulergithub.com | — | NPC scheduler in the Genesis Initiative voxel MMO server where Jev picks each NPC's next activity and checks whether an action would damage others' builds; its 70-case eval scored 70/70 at 0.78 s p50 vs 2.67 s for an LLM. | Games & interactive worldsInteractive worlds | |
| Genesis Initiative NPC Jev scheduler — evalgithub.com | — | NPC scheduler in the Genesis Initiative voxel MMO server where Jev picks each NPC's next activity and checks whether an action would damage others' builds; its 70-case eval scored 70/70 at 0.78 s p50 vs 2.67 s for an LLM. | Games & interactive worldsInteractive worlds | |
| Genesis Initiative NPC Jev scheduler — repogithub.com | — | NPC scheduler in the Genesis Initiative voxel MMO server where Jev picks each NPC's next activity and checks whether an action would damage others' builds; its 70-case eval scored 70/70 at 0.78 s p50 vs 2.67 s for an LLM. | Games & interactive worldsInteractive worlds | |
| Hollow Creekhollow-creek-sigma.vercel.app | — | Village game in 3D where unscripted NPCs watch and remember what you do, then decide how to treat you each tick through expressions and actions instead of chat. | Games & interactive worldsInteractive worlds | |
| Infinite Backroomsx.com | — | Backrooms game with no premade map: Jev generates each room in real time as you explore, at about $0.000265 per room. | Games & interactive worldsInteractive worlds | |
| Jev Chatjev-chat.gigabitmillion-games.workers.dev | — | Japanese chat game where you talk to a tiny resident whose expression, the weather and the room change according to how Jev reads the mood of your words. | Games & interactive worldsInteractive worlds | |
| Jev Minecraft botx.com | — | Minecraft bot that builds houses, towers, lakes and castles on command, and fights mobs with a sword while trying to dodge skeleton arrows in real time. | Games & interactive worldsInteractive worlds | |
| Jev Plays Minecraftx.com | — | Round-the-clock Twitch livestream where Jev tries to defeat the Ender Dragon in Minecraft, one decision at a time. | Games & interactive worldsInteractive worlds | |
| Jev plays Minecraft Skyblockx.com | — | Single Jev agent playing Minecraft Skyblock by reading the game state and choosing each next move through typed decisions. | Games & interactive worldsInteractive worlds | |
| Jev Plays Minecraft — streamtwitch.tv | — | Round-the-clock Twitch livestream where Jev tries to defeat the Ender Dragon in Minecraft, one decision at a time. | Games & interactive worldsInteractive worlds | |
| Jev vs. Jev Ultima Online duelswww.reddit.com | — | Two Jev agents duel each other in Ultima Online, with the model choosing every spell and movement. | Games & interactive worldsInteractive worlds | |
| Jev vs. Jev Ultima Online duels — demowww.youtube.com | — | Two Jev agents duel each other in Ultima Online, with the model choosing every spell and movement. | Games & interactive worldsInteractive worlds | |
| Jev-driven 3D characterx.com | — | Animated 3D character whose facial expressions and body reactions are chosen by Jev, responding when you talk to it and changing expression while you watch YouTube together. | Games & interactive worldsInteractive worlds | |
| Jev-driven 3D character — appjev-character.winebaizou.workers.dev | — | Animated 3D character whose facial expressions and body reactions are chosen by Jev, responding when you talk to it and changing expression while you watch YouTube together. | Games & interactive worldsInteractive worlds | |
| Jev-driven 3D character — inspired byx.com | — | Animated 3D character whose facial expressions and body reactions are chosen by Jev, responding when you talk to it and changing expression while you watch YouTube together. | Games & interactive worldsInteractive worlds | |
| jev-got — appjev.phureewat.com | — | Game of Thrones roleplay as Jon Snow where a story model writes each scene and Jev labels it, with the location, mood, danger and soundtrack driving the page's art, music and next prompt. | Games & interactive worldsInteractive worlds | |
| JevBallgithub.com | 3 | Football match in a 3D stadium where each of the 22 players is its own Jev decision-maker picking among up to 14 locally computed options a few times per second; watch, inspect a player, or take one over. | Games & interactive worldsInteractive worlds | |
| JevBall — appjevball.online | — | Football match in a 3D stadium where each of the 22 players is its own Jev decision-maker picking among up to 14 locally computed options a few times per second; watch, inspect a player, or take one over. | Games & interactive worldsInteractive worlds | |
| JevCraftjevcraft.vercel.app | — | Livestream of Jev playing VoxeLibre, a Minecraft-style game, unattended for five days, picking the next skill (chop, craft, mine, hunt, build, sleep) from health, hunger, inventory and surroundings. | Games & interactive worldsInteractive worlds | |
| JevCraft — recordingshuggingface.co | — | Livestream of Jev playing VoxeLibre, a Minecraft-style game, unattended for five days, picking the next skill (chop, craft, mine, hunt, build, sleep) from health, hunger, inventory and surroundings. | Games & interactive worldsInteractive worlds | |
| Jevtonx.com | — | Town simulation of 120 people, 7 roads and 20 businesses where Jev decides what every resident does, spends and risks each hour, plus council priorities, prices and headlines, then survives zombies and meteors. | Games & interactive worldsInteractive worlds | |
| ORIGIN / CIVILIZATIONgithub.com | 3 | Life-and-civilization simulation where each person's next voluntary action is a Jev Choice kept as a receipt in a ledger, while optional LLM planners propose goals and speech but never decide. | Games & interactive worldsInteractive worlds | |
| river-oaksgithub.com | 0 | NPCs of River Oaks Houston, Texas using Jev to power NPCs | Games & interactive worldsInteractive worlds | |
| rpg-jevgithub.com | 1 | A living-world RPG whose NPCs are decided by TypeSafe's Jev judge model; code owns rules, numbers and state. | Games & interactive worldsInteractive worlds | |
| sdkgithub.com | 5 | jammaru/jev-lab — 100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story. · sdk · TypeScript | Games & interactive worldsInteractive worlds | |
| sdkgithub.com | 1 | lmvdz/rpg-jev — A living-world RPG whose NPCs are decided by TypeSafe's Jev judge model; code owns rules, numbers and state. · sdk · TypeScript | Games & interactive worldsInteractive worlds | |
| SimTracker Jev pathgithub.com | — | Roleplay tracker extension for Lumiverse that uses Jev to skip needless tracker updates, flip state flags, verify LLM-generated tracker fields against the narrative, and weigh conception odds. | Games & interactive worldsInteractive worlds | |
| SimTracker Jev path — repogithub.com | — | Roleplay tracker extension for Lumiverse that uses Jev to skip needless tracker updates, flip state flags, verify LLM-generated tracker fields against the narrative, and weigh conception odds. | Games & interactive worldsInteractive worlds | |
| Tiny AI civilizationx.com | — | Three.js island simulation of 48 citizens where Jev picks each citizen's next action, GPT directs world events and code enforces the rules; a 12-minute run applied 392 Jev decisions for about $0.023. | Games & interactive worldsInteractive worlds | |
| Tiny AI civilization — repogithub.com | — | Three.js island simulation of 48 citizens where Jev picks each citizen's next action, GPT directs world events and code enforces the rules; a 12-minute run applied 392 Jev decisions for about $0.023. | Games & interactive worldsInteractive worlds | |
| Tiny Worldx.com | — | Small 3D world of six residents with homes, jobs, needs and friendships where Jev decides each one's next action, and users inject situations such as emergencies to watch them react. | Games & interactive worldsInteractive worlds | |
| Truman Worldx.com | — | AI life-simulation where a GPT-6 Astra engine drives the storyline and Jev decides what happens next, with a terminal-style UI that visualizes each decision. | Games & interactive worldsInteractive worlds |
Playful experiments9 of 9 matches
| Resource | Stars | Description | Category | Save |
|---|---|---|---|---|
| Jev Magic 8 Ballx.com | — | Magic 8 Ball that asks Jev to pick one of the 20 classic answers for your question. | Games & interactive worldsPlayful experiments | |
| Magic-8-Jev — appwillprout.github.io | — | Minimal Magic 8 Ball web toy where a Cloudflare Worker sends one Jev Choice over the twenty classic answers and the ball shows the chosen reply with measured click-to-answer latency. | Games & interactive worldsPlayful experiments | |
| Magic-Jev-Ballgithub.com | — | Jev-backed Magic 8 Ball toy built with React, Vite and Cloudflare Workers, hosted as a small app in the rorz.io personal-site monorepo. | Games & interactive worldsPlayful experiments | |
| Magic-Jev-Ball — repogithub.com | — | Jev-backed Magic 8 Ball toy built with React, Vite and Cloudflare Workers, hosted as a small app in the rorz.io personal-site monorepo. | Games & interactive worldsPlayful experiments | |
| OuiJevwww.reddit.com | — | Small web toy where you ask Jev any question and it can only answer yes or no, built to probe what the model actually knows. | Games & interactive worldsPlayful experiments | |
| OuiJev — appouijev.com | — | Small web toy where you ask Jev any question and it can only answer yes or no, built to probe what the model actually knows. | Games & interactive worldsPlayful experiments | |
| Reverse CAPTCHAx.com | — | Tongue-in-cheek gate that asks five questions to prove you are not human, with Jev classifying every answer and printing a rejection receipt when it detects a person. | Games & interactive worldsPlayful experiments | |
| The Council of Extremely Specific Opinionsgithub.com | 0 | Playful app where a council of twelve characters, from a golden retriever to three raccoons in a suit, votes on your idea with animated votes, inspectable decisions and a shareable result card. | Games & interactive worldsPlayful experiments | |
| The Council of Extremely Specific Opinions — appextremely-specific-council-five.vercel.app | — | Playful app where a council of twelve characters, from a golden retriever to three raccoons in a suit, votes on your idea with animated votes, inspectable decisions and a shareable result card. | Games & interactive worldsPlayful experiments |
More projects & source code112 of 112 matches
| Resource | Stars | Description | Category | Save |
|---|---|---|---|---|
| AI Werewolfgithub.com | 20 | Social deduction game where you are the only human among AI bots with secret roles; a speaker router built on Jev picks which bots reply to each message, with the Game Master model as fallback. | Games & interactive worldsMore projects & source code | |
| Astra and JEV Minecraft agentgithub.com | 571 | Minecraft agent where GPT-6 Astra or GPT-5.6 Sol plans and Jev selects each player action through Mineflayer on a vanilla server; the author's best verified run killed the Ender Dragon in 8 minutes 43.300 seconds. | Games & interactive worldsMore projects & source code | |
| bchaney/jev_speedwaygithub.com | 1 | Uses jev to control race cars on a virtual track | Games & interactive worldsMore projects & source code | |
| BeatJevgithub.com | 0 | Browser reaction race where you and Jev classify the same message as spam or not across 25 rounds, then compare speed and accuracy on a shareable results screen; runs as a Cloudflare Worker. | Games & interactive worldsMore projects & source code | |
| BLUFFgithub.com | 7 | Roguelike poker duel in the browser where the AI opponent uses Jev to read the player's intent from hand history and action timing, and bluffing it into a misread triggers a Model Break. | Games & interactive worldsMore projects & source code | |
| clash-jevgithub.com | 35 | Clash Royale bot with no trained policy that plays on a real Android device: OpenCV and a small troop classifier turn the screen into JSON state and Jev picks each move in about 135 ms. | Games & interactive worldsMore projects & source code | |
| Classifier Wiki Race — repogithub.com | — | Web app where Jev races from one Wikipedia article to another in real time with no LLM in the loop, showing every state, question and action. | Games & interactive worldsMore projects & source code | |
| Covel Jev choice demogithub.com | — | Optional plugin for an agentic AI RPG framework that shows the evaluation model's recommendation probability for each quick-reply option each turn, without choosing for the player. | Games & interactive worldsMore projects & source code | |
| Cyber-Breach: The Jev Protocolgithub.com | 0 | Infinite 3D Tron-style arena shooter in Three.js where enemy tactics come from Jev: a Choice picks maneuvers like flank or retreat, a Score rates threat and Nouls trigger dashes or berserk. | Games & interactive worldsMore projects & source code | |
| cybercab-jevgithub.com | 0 | Three.js robotaxi game where TypeSafe's Jev model makes the driving decisions | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 79 | Dimweaker/jev-libero — Fine-grained robot control with Jev, physics previews, and configurable LIBERO tasks. · endpoint · Python | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 251 | FBddcz/embodied-jev — EmbodiedJev: MuJoCo robot decision workbench with MiniCPM5-2B, Jev and compatible model APIs · endpoint · Python | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 1 | IAnMove/jev-game-agent — Experimental Jev game agent: RAM, emulator lookahead, checkpoint search and verified recordings. Bring your own ROM and BizHawk. · endpoint · Python | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 2 | Icohen007/jev-play-ping-pong — Jev plays browser table tennis in real time: structured telemetry, typed decisions, ordinary Chrome inputs, and auditable evidence. · endpoint · JavaScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 1 | KyleKreuter/jev2048 — Let Jev (TypeSafeAI) solve 2048 · endpoint · TypeScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 11 | TarunTomar122/jev-askable-arm — Zero-shot English goals on a sim Franka. Jev chains hardcoded primitives. · endpoint · Python | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 7 | anxkhn/JevPlaysPokemon — Jev plays Generation 3 Pokémon via Showdown and a real FireRed ROM. · endpoint · HTML | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 3 | atarikcaliskan/jevball — 22 Jev models, one ball: a 3D football match where every player is its own Jev (TypeSafe AI System One) decision. Watch, or take over the number 9. · endpoint · JavaScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 1 | bchaney/jev_speedway — Uses jev to control race cars on a virtual track · endpoint · JavaScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 2 | erhanmeydan/jev2048 — TypeSafe'in Jev karar modeli gerçek bir online 2048 sitesinde oynuyor — hamle başına tek API çağrısı, tek anahtar. · endpoint · Python | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 13 | kavehmz/typesafe-playground — Interactive experiments with TypeSafe Jev, from support routing to 3D driving simulations with real AI decisions and visible sensor inputs. · endpoint · JavaScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 1 | kspviswa/chakravyuha-jev — Chakravyuha — a polar ring-maze where every move is a Jev (TypeSafe System One) decision. A fun experiment: the model picks each move, the walk grades it green or red, and the history page asks whether its confidence score can be trusted. BYOK, no build step. · endpoint · JavaScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 2 | lavallee/mk-jev-fly-brain — A maleCNS fly-brain connectome fights a language model in mk.js — spiking simulation, dopamine learning, and the controls that say what each side contributes · endpoint · JavaScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 2 | phyous/tsai-civ2 — TypeSafe Jev plays original Civilization II in a browser, with live action probabilities. Experimental full-game harness. · endpoint · Python | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 27 | phyous/tsai-sc — TypeSafe Jev controls original StarCraft shareware through keyboard and mouse with recorded action probabilities. · endpoint · Python | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 1 | solhosty/last-train-jev — A small detective escape room built with TypeSafe Jev, React, and Express. · endpoint · TypeScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 206 | standardagents/jevpilot — A playable Three.js driving simulator with Jev-powered autopilot · endpoint · JavaScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 1 | studee/jev-games — TypeSafe Jev arcade · endpoint · TypeScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 1 | tubone24/jev-practice-speed — トランプの スピード を、CPU 側の頭脳に TypeSafe AI の Jev を使って対戦する WebGL デモアプリ。Jev の判断速度と判断精度をリアルタイムに計測して見せることが目的。 · endpoint · JavaScript | Games & interactive worldsMore projects & source code | |
| endpointgithub.com | 1 | using76/TypeEvacSafe — 화재 피난자 개인별 판단 엔진 — 타입 안전 판독(Bonsai 2 27B / TypeSafe Jev) + 소셜포스 이동, FDS-GPU 화재장 위에서 역할·구조·경로 결정 · Meteor Simulation · endpoint · Python | Games & interactive worldsMore projects & source code | |
| fast-jev-compaction-altgithub.com | 0 | Continuous, verbatim context compaction for LLM agents using TypeSafe's Jev model. | Games & interactive worldsMore projects & source code | |
| GlyphWeave Jev generationgithub.com | 7 | Infinite-canvas ASCII roguelike tilemap editor that can generate maps in real time with Jev, which picks the intent, preset room, tile and placement from the editor catalog. | Games & interactive worldsMore projects & source code | |
| GlyphWeave Jev generation — codegithub.com | 7 | Infinite-canvas ASCII roguelike tilemap editor that can generate maps in real time with Jev, which picks the intent, preset room, tile and placement from the editor catalog. | Games & interactive worldsMore projects & source code | |
| golergka/jev-plays-starcraft-2github.com | 1 | An experiment in fast, probabilistic decisions. Jev chooses actions; Python handles | Games & interactive worldsMore projects & source code | |
| got-jevgithub.com | 1 | Jev (TypeSafe AI) PoC through Game of Thrones. | Games & interactive worldsMore projects & source code | |
| HEIST//ONEgithub.com | 8 | Browser stealth game where guards make split-second judgments about doors, lights, footsteps, and badges, and you can inspect each guard's evidence, probabilities, intent, and latency. | Games & interactive worldsMore projects & source code | |
| Hermes and Jev play Minecraftgithub.com | 7 | Minecraft agent where Hermes Agent plans, Jev picks one bounded action at a time and a Mineflayer harness validates and runs it, with no screenshots or keypresses from a model; reproduces an Ender Dragon run. | Games & interactive worldsMore projects & source code | |
| IAnMove/jev-game-agentgithub.com | 1 | Experimental Jev game agent: RAM, emulator lookahead, checkpoint search and verified recordings. Bring your own ROM and BizHawk. | Games & interactive worldsMore projects & source code | |
| intentions_emergentgithub.com | 0 | Latent reasoning for user-intent decomposition: does more continuous-space compute produce better goal extraction? With JEV (TypeSafe System One) as the calibrated decision layer. | Games & interactive worldsMore projects & source code | |
| Jev cloud quizgithub.com | 2 | Japanese quiz demo where you pick one of 30 AWS, Azure or Google Cloud feature names with brand words removed and Jev guesses which cloud it belongs to, drawing its probabilities as three bars. | Games & interactive worldsMore projects & source code | |
| Jev Grand Prixgithub.com | 6 | F1 racing game where Jev picks the racing line and pedal inputs live while code steers and plans, learning each corner's limit between laps, and you can race it with the arrow keys. | Games & interactive worldsMore projects & source code | |
| Jev Labgithub.com | 5 | Two local labs where Jev only picks the next legal action while engines keep the rules: Hundred, a tiny town of 100 NPCs with hunger, money, jobs and memories, and a wooden-board Jev Shogi. | Games & interactive worldsMore projects & source code | |
| Jev plays Pokémongithub.com | 7 | Agent where Jev plays Generation 3 Pokémon battles on Showdown and a real FireRed ROM, reading HP, types, moves and rosters from RAM and picking among the legal moves and switches each turn. | Games & interactive worldsMore projects & source code | |
| Jev plays RALLYgithub.com | 2 | Jev plays a live browser table-tennis game in real time from structured telemetry, choosing every serve and return and moving the racket through ordinary Chrome input; one recorded Club-difficulty run ended 11-0. | Games & interactive worldsMore projects & source code | |
| Jev plays Vampire Survivorsgithub.com | 5 | BepInEx plugin plus Python brain that lets Jev play the real Steam game, picking the character, stage, every level-up, and walking direction four times a second, with a live dashboard. | Games & interactive worldsMore projects & source code | |
| JEV Prixgithub.com | 1 | Racing showcase where Jev drives five cars on unknown procedural circuits, with ten driver prompts, 30 recorded races, 3D replays, and a leaderboard comparing strategies. | Games & interactive worldsMore projects & source code | |
| Jev Studio (visual funnels)github.com | 4 | Portuguese visual workbench for wiring Jev decision funnels by drag and drop, where each node asks Jev questions and each answer links to another node or a game action, with live probabilities on the wires. | Games & interactive worldsMore projects & source code | |
| Jev's Flygithub.com | 12 | Three.js FPV garden game where a glowing fly hunts wandering goblins, with Jev choosing its heading and dive about five times per second. | Games & interactive worldsMore projects & source code | |
| Jev's Kitchen Chaosgithub.com | — | Overcooked-style 3D kitchen where four chefs are driven one decision at a time by Jev or frontier LLMs, with a broadcast HUD showing each policy distribution, latency and token cost, plus a benchmark mode. | Games & interactive worldsMore projects & source code | |
| jev-asks-until-suregithub.com | 0 | Twenty-questions game that guesses your persona, home region in Japan, and age, stopping once Jev's calibrated confidence crosses a threshold and admitting it cannot tell after twelve questions. | Games & interactive worldsMore projects & source code | |
| jev-autopilotgithub.com | 8 | This demo uses Jev from TypeSafe AI to autonomously fly a drone in a random city from point A to point B, avoiding obstacles along the way. A trip costs $0.01. | Games & interactive worldsMore projects & source code | |
| jev-behavior-treegithub.com | — | Game "intuition" service that replaces the condition and selector nodes of NPC behavior trees with Jev: one Choice picks a tactic the game can execute, while Score and yes/no gauges report threat and timing. | Games & interactive worldsMore projects & source code | |
| jev-bfsgithub.com | 1 | Terminal tool for Wikipedia link races that finds a path between two English articles, with Chromium reading pages, Jev ranking their outgoing links and Python running the search, shown live with scores and timings. | Games & interactive worldsMore projects & source code | |
| jev-plays-2048github.com | 0 | A visible 2048 experiment powered by TypeSafe. | Games & interactive worldsMore projects & source code | |
| jev-plays-pokemon-redgithub.com | 9 | Pokemon Red on PyBoy: code owns the route and the arithmetic, Jev picks only at branches, and every battle turn logs a faint prediction scored by Brier against what the RAM says. | Games & interactive worldsMore projects & source code | |
| jev-practice-speedgithub.com | 1 | A WebGL demo where you play the card game Speed against a CPU whose brain is TypeSafe AI's Jev. The whole point of the app is to measure and show Jev's decision speed and decision accuracy in real time. | Games & interactive worldsMore projects & source code | |
| jev-torneo-animalesgithub.com | 0 | Winner-stays-on tournament of up to 2,569 animals refereed by Jev; on a laptop 2,000 animals run 1,999 fights in ~16 s at ~7.6 ms per decision and ~US$0.01. | Games & interactive worldsMore projects & source code | |
| jev.modsgithub.com | 0 | Minecraft server mod whose bot tries to finish the game from scratch without a scripted route: code observes the world, an LLM strategist is called rarely, and Jev picks action primitives every tick. | Games & interactive worldsMore projects & source code | |
| JevArenagithub.com | 2 | Spectator demo where two independent Jev agents play Snake side by side in separate browser contexts using only indexed direction-button clicks, with live probabilities for each move. | Games & interactive worldsMore projects & source code | |
| JevEmongithub.com | 4 | Jev walks a real Pokémon FireRed ROM: code reads the overworld from RAM and lists reachable destinations, Jev picks one and fights wild encounters, and it has reached Viridian City so far. | Games & interactive worldsMore projects & source code | |
| Jevs play Catan — based ongithub.com | 3 | Fork of a Jev game harness in which several Jev agents play Catan, until they stop negotiating with each other and pass their turns. | Games & interactive worldsMore projects & source code | |
| Judicious Jevgithub.com | — | Battlesnake bot that picks each move with a TypeSafe Choice question, falling back to a local strategy and tracking per-game cost. | Games & interactive worldsMore projects & source code | |
| Judicious Jev — repogithub.com | — | Battlesnake bot that picks each move with a TypeSafe Choice question, falling back to a local strategy and tracking per-game cost. | Games & interactive worldsMore projects & source code | |
| Last Exitgithub.com | 0 | Cyberpunk border-crossing encounter where you bluff a Jev-driven inspector; in 100 scripted crossings smugglers escaped 29/90 times, at an estimated $0.057 input cost for the batch. | Games & interactive worldsMore projects & source code | |
| last-train-jevgithub.com | 1 | A small detective escape room built with TypeSafe Jev, React, and Express. | Games & interactive worldsMore projects & source code | |
| lavallee/mk-jev-fly-braingithub.com | 2 | A maleCNS fly-brain connectome fights a language model in mk.js — spiking simulation, dopamine learning, and the controls that say what each side contributes | Games & interactive worldsMore projects & source code | |
| Minesweeper AI agent benchmarkgithub.com | 14 | Browser benchmark where up to nine models play the same seeded Minesweeper board on one clock, scored on cells revealed, time and token cost, with Jev as one of the lanes. | Games & interactive worldsMore projects & source code | |
| Minesweeper AI agent benchmark — codegithub.com | 14 | Browser benchmark where up to nine models play the same seeded Minesweeper board on one clock, scored on cells revealed, time and token cost, with Jev as one of the lanes. | Games & interactive worldsMore projects & source code | |
| model_idgithub.com | 8 | arielweinberger/jev-autopilot — This demo uses Jev from TypeSafe AI to autonomously fly a drone in a random city from point A to point B, avoiding obstacles along the way. A trip costs $0.01. · model_id · TypeScript | Games & interactive worldsMore projects & source code | |
| model_idgithub.com | 1 | golergka/jev-plays-starcraft-2 — An experiment in fast, probabilistic decisions. Jev chooses actions; Python handles · model_id · Python | Games & interactive worldsMore projects & source code | |
| ModlessChatTrans message classifiergithub.com | — | Real-time Minecraft chat translator that reads the game log without mods and can use Jev to decide which log lines are player chat worth translating. | Games & interactive worldsMore projects & source code | |
| ModlessChatTrans message classifier — repogithub.com | — | Real-time Minecraft chat translator that reads the game log without mods and can use Jev to decide which log lines are player chat worth translating. | Games & interactive worldsMore projects & source code | |
| Naimono Labgithub.com | 0 | Japanese family word game about saying words that do not exist, where a Cloudflare Worker asks Jev via Workers AI how real, name-like, or sentence-like each word is and rules it out at 0.85 or above. | Games & interactive worldsMore projects & source code | |
| NanoJev Arenagithub.com | 7 | Local Snake battle where you play against four AI snakes driven by NanoJev, a 0.6B open replica of Jev, with a code planner narrowing moves and the model's direction probabilities shown live. | Games & interactive worldsMore projects & source code | |
| natural_20 Jev NPC battle AIgithub.com | — | Jev provider for NPC combat in natural_20, a D&D 5e game engine for AI research, that walks the action tree level by level (action type, weapon or spell, target, destination square) to build a full legal action. | Games & interactive worldsMore projects & source code | |
| natural_20 Jev NPC battle AI — repogithub.com | — | Jev provider for NPC combat in natural_20, a D&D 5e game engine for AI research, that walks the action tree level by level (action type, weapon or spell, target, destination square) to build a full legal action. | Games & interactive worldsMore projects & source code | |
| OneVOneJevgithub.com | 40 | Server-authoritative Three.js sniper arena where you fight Jev first to five kills while spectators queue and watch, with Jev deciding movement, aim and firing from match state. | Games & interactive worldsMore projects & source code | |
| open-pokered Jev autonomous playthroughgithub.com | — | Two-layer Jev agent that plays the Rust reimplementation of Pokemon Red from a real NEW GAME to the full ending without copying the scripted route, verified by reloading the save in a separate process. | Games & interactive worldsMore projects & source code | |
| open-pokered Jev autonomous playthrough — repogithub.com | — | Two-layer Jev agent that plays the Rust reimplementation of Pokemon Red from a real NEW GAME to the full ending without copying the scripted route, verified by reloading the save in a separate process. | Games & interactive worldsMore projects & source code | |
| pdoom-protocolgithub.com | 0 | USER + JEV: P(DOOM) PROTOCOL — co-op platform shooter where TypeSafe Jev plays alongside you | Games & interactive worldsMore projects & source code | |
| pi-jev-compactiongithub.com | 0 | Experimental Pi extension using TypeSafe Jev for auditable tool-history compaction | Games & interactive worldsMore projects & source code | |
| postgres-Jevgithub.com | 0 | Natural-language PostgreSQL predicates with TypeSafe Jev. A simple search playground with randomly generated databases. | Games & interactive worldsMore projects & source code | |
| Scorebug replication workbenchgithub.com | — | Diagnostic workbench in a mod editor for classic 2K football games that has Jev classify measured mismatches between rendered and in-game scorebugs, such as wrong tint or misplaced element. | Games & interactive worldsMore projects & source code | |
| Scorebug replication workbench — repogithub.com | — | Diagnostic workbench in a mod editor for classic 2K football games that has Jev classify measured mismatches between rendered and in-game scorebugs, such as wrong tint or misplaced element. | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 8 | AbdelStark/heist-one — Observable browser stealth game: Jev makes typed guard judgments while deterministic code owns the world. · sdk · TypeScript | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 3 | FazalAAli/jev-robotics-demo — Jev (TypeSafe System One) vs Claude Opus 5 driving a simulated robot arm in MuJoCo · sdk · Python | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 229 | RomanSlack/jev-drone — Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz · sdk · Python | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 40 | emrickgarrett/OneVOneJev — 1v1 Jev quickscope arena — Three.js + TypeSafe System One · sdk · TypeScript | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 4 | milanboers/jev-plays-pokemon — Playing Pokemon Red using TypeSafe Jev · sdk · Python | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 5 | oldmoldycake/jev_vampire_survivors — TypeSafe's Jev model plays Vampire Survivors on Steam: BepInEx plugin + Python brain + live decision dashboard. Native Linux only. · sdk · Python | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 2 | phureewat29/jev-got — Jev (TypeSafe AI) PoC through Game of Thrones · sdk · TypeScript | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 2 | raihankhan-rk/jevarena — JevArena — two Jev agents duel in click-only browser games (Browser Use + TypeSafe Jev) · sdk · TypeScript | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 246 | rokbenko/quackd — One CLI for all your robots. Connect them, command them, and let them work together, each with an LLM for a brain, Jev for cheaper steps. Microduck, Open Duck Mini, LeRobot, XLeRobot, AlohaMini, ToddlerBot or any ROS base. Claude, OpenAI, Gemini, Grok, or local via Ollama or vLLM. Simulator, .duck safety contracts, MCP, memory between runs, flocks. · sdk · Python | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 23 | sorrycc/typesafe-snake — Snake auto-played by TypeSafe's Jev model: one System One choice per tick, legal moves and facts generated in code · sdk · TypeScript | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 1 | tanayvasishtha/Slither-Me-Jev — 8 AI snakes, 1 human, 1 arena. Every snake is driven live by TypeSafe's Jev, making all decisions in real time · sdk · JavaScript | Games & interactive worldsMore projects & source code | |
| sdkgithub.com | 20 | vinilana/live-jev — 2D autonomous car simulation in the browser, driven by TypeSafe's Jev decision model · sdk · JavaScript | Games & interactive worldsMore projects & source code | |
| Shady Towngithub.com | 0 | Mafia-style social-deduction party game for the living-room TV with phones as controllers, where Jev replaces the human moderator by driving live suspicion meters and noticing bluffs or circular arguments. | Games & interactive worldsMore projects & source code | |
| Snake Jevgithub.com | 2 | Desktop Snake experiment where Python combines Jev's parallel board assessments into a move with one API call per tick; one recorded run reached 29 foods in 461 ticks. | Games & interactive worldsMore projects & source code | |
| sxinyuhoo/jev-mine-sweepinggithub.com | 1 | 用 TypeSafe Jev(System One)驱动扫雷自动通关:HTML 扫雷页每走一步实时问模型,并把它的选项、概率、代码已证明的事实全部可视化。Play Minesweeper with TypeSafe Jev (System One): an HTML game that asks the model every move and visualises its options, probabilities and the facts the code proved. | Games & interactive worldsMore projects & source code | |
| Talosgithub.com | — | Minecraft agent with no LLM in the loop: code owns the plan and actions while Jev answers batched typed questions at each branch point about every 1.5 seconds, from goal parsing to combat. | Games & interactive worldsMore projects & source code | |
| tanayvasishtha/Slither-Me-Jevgithub.com | 1 | 8 AI snakes, 1 human, 1 arena. Every snake is driven live by TypeSafe's Jev, making all decisions in real time | Games & interactive worldsMore projects & source code | |
| TerraBlindgithub.com | 66 | Terraria tModLoader mod where Jev fights the bosses, answering one question every 200 ms that code turns into keystrokes; it beat every pre-hardmode boss in master mode. | Games & interactive worldsMore projects & source code | |
| Terrariumgithub.com | 0 | Sandbox where code runs the world and Jev only presses the controls of a small creature, with every decision logged in full: the state sent, each question, every probability and the rule that fired. | Games & interactive worldsMore projects & source code | |
| tsai-civ2github.com | 2 | Experimental harness where Jev plays the original Civilization II in a browser from on-screen pixels and keyboard and mouse input, with a live spectator display of action probabilities. | Games & interactive worldsMore projects & source code | |
| tuicraft Jev tacticsgithub.com | 9 | Terminal client for chatting and playing World of Warcraft 3.3.5a on AzerothCore servers, with a fight command in which Jev picks combat tactics from a narrow spell kit. | Games & interactive worldsMore projects & source code | |
| tuicraft Jev tactics — codegithub.com | — | Terminal client for chatting and playing World of Warcraft 3.3.5a on AzerothCore servers, with a fight command in which Jev picks combat tactics from a narrow spell kit. | Games & interactive worldsMore projects & source code | |
| TypeSafe plays Minecraftgithub.com | 3 | Minecraft Java bot where each Jev decision picks one primitive (a 250 ms move, a turn, mine or place a block, equip, wait) for Mineflayer, shown beside the raw API input and output as it builds a Canadian flag. | Games & interactive worldsMore projects & source code | |
| typesafe-ai-playgroundgithub.com | 7 | Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI. | Games & interactive worldsMore projects & source code | |
| typesafe-snakegithub.com | 23 | Snake played in real time by Jev: code computes legal moves plus food distance, flood-fill reachability, and dead ends, and the snake goes straight if an answer misses the tick deadline. | Games & interactive worldsMore projects & source code | |
| vibedgames model playtestergithub.com | — | Game studio toolkit for coding agents whose vg playtest run drives a game character with TypeSafe System One, one decision per tick proxied through the server. | Games & interactive worldsMore projects & source code | |
| XRENGINE Jev scene commandsgithub.com | — | Editor MCP action in the XRENGINE C# VR game engine that resolves natural-language scene instructions such as 'select player node' into a suggested MCP command and target node using Jev, with pattern matching as fallback. | Games & interactive worldsMore projects & source code | |
| XRENGINE Jev scene commands — repogithub.com | — | Editor MCP action in the XRENGINE C# VR game engine that resolves natural-language scene instructions such as 'select player node' into a suggested MCP command and target node using Jev, with pattern matching as fallback. | Games & interactive worldsMore projects & source code |
More posts & discussions80 of 80 matches
| Resource | Stars | Description | Category | Save |
|---|---|---|---|---|
| 1v100x.com | — | Toy where you talk to an audience of 100 blobs, each with its own personality making its own Jev call every time you speak to decide whether it is bored of you yet; each round costs under $0.01. | Games & interactive worldsMore posts & discussions | |
| A city on a whalex.com | — | Decision game about keeping a city on a whale alive: GPT-6 Astra designed the world, Jev chose each round's action, and H3 Max Turbo on fal turned decisions into 264 video clips. | Games & interactive worldsMore posts & discussions | |
| Almost Certainx.com | — | Guessing game where you try to predict how confident the AI will be about a random description, aiming for a target probability range. | Games & interactive worldsMore posts & discussions | |
| Ask Jev — demox.com | — | Public wall where anyone asks Jev something in three to fifteen words and gets a judgment instead of an answer: yes, no or it depends, plus mood, topic and whether it fits the wall. | Games & interactive worldsMore posts & discussions | |
| AskJev — discussionnews.ycombinator.com | — | Early-web style tribute to Ask Jeeves where you type a question and Jev answers yes or no, picks from choices, or gives a score. | Games & interactive worldsMore posts & discussions | |
| beatjevx.com | — | Browser game: try to beat Jev at spotting a spam message. | Games & interactive worldsMore posts & discussions | |
| Bot vs bot combat gamex.com | — | Combat game designed with Astra where Jev-driven bots fight each other, with plans for an RL loop to evolve the best fighters. | Games & interactive worldsMore posts & discussions | |
| Byte rock-paper-scissorsx.com | — | Rock-paper-scissors against Byte, which uses Jev to predict your next throw each round and commits its counter-move before you pick, with stakes settled over Ark. | Games & interactive worldsMore posts & discussions | |
| Can you beat Jev? (SIDE OUT) — discussionwww.reddit.com | — | Live experiment where you play SIDE OUT, a multiplayer Pong-style arena game, against Jev as it plays in a real browser in real time. | Games & interactive worldsMore posts & discussions | |
| Can you beat Jev? (SIDE OUT) — hnnews.ycombinator.com | — | Live experiment where you play SIDE OUT, a multiplayer Pong-style arena game, against Jev as it plays in a real browser in real time. | Games & interactive worldsMore posts & discussions | |
| Classifier Wiki Racex.com | — | Web app where Jev races from one Wikipedia article to another in real time with no LLM in the loop, showing every state, question and action. | Games & interactive worldsMore posts & discussions | |
| Combos FPS: Astra vs Jevx.com | — | Side-by-side of the same Combos FPS game played by GPT-6 Astra and by Jev, contrasting a reasoning model with a decision model. | Games & interactive worldsMore posts & discussions | |
| Emotion cellular automatonx.com | — | Cellular-automaton simulation running many Jev calls in parallel to model how each person's emotion shifts with their neighbours', so anger and panic spread through the grid. | Games & interactive worldsMore posts & discussions | |
| FIFA with Jevx.com | — | Soccer game in which every player runs a Jev loop about every 150ms to decide whether to tackle, pass or shoot and at what speed and direction, with commentary and soundtrack also chosen by Jev. | Games & interactive worldsMore posts & discussions | |
| Fight Jevx.com | — | Fighting game where Jev controls the enemy in real time and the probability of each decision it makes is shown on screen before it strikes. | Games & interactive worldsMore posts & discussions | |
| Futsal simulatorx.com | — | High-speed futsal match simulator driven by Jev and Laya, exhibited at the Generative AI Anything Exhibition Vol.6 in Tokyo on September 23. | Games & interactive worldsMore posts & discussions | |
| Game built for Jev to playx.com | — | Small game built specifically for Jev to play, made while learning how the model works. | Games & interactive worldsMore posts & discussions | |
| Game Planx.com | — | Small game that tests how Jev handles unknown input. | Games & interactive worldsMore posts & discussions | |
| Infinite game levels with Jevwww.reddit.com | — | Clip of a pixel-art side-scrolling platformer whose levels keep being generated by Jev as the player runs. | Games & interactive worldsMore posts & discussions | |
| Jev + Gymnasium — demonews.ycombinator.com | — | Evaluates Jev as a fixed policy in Gymnasium and Atari environments such as CartPole and Pong, recording rewards against a seeded random baseline without any training. | Games & interactive worldsMore posts & discussions | |
| Jev Arcadex.com | — | Krunker-style 1v1 FPS where Jev decides move, aim, ADS, fire, and jump at about 9 Hz. | Games & interactive worldsMore posts & discussions | |
| Jev Arenawww.reddit.com | — | Web arena where a single Jev API call plays 9 classic real-time games at once for $1.80 an hour; the author later scaled it to 27 games. | Games & interactive worldsMore posts & discussions | |
| Jev bots in an FPSx.com | — | First-person shooter with three Jev-controlled bots as opponents. | Games & interactive worldsMore posts & discussions | |
| Jev cooking gamex.com | — | Flash-style cooking game built for Jev where it flips, serves and grills in real time; one 5-minute Rush shift took 261 decisions and 382 actions, served 29 guests, scored 8,264 and cost about $0.15. | Games & interactive worldsMore posts & discussions | |
| Jev dogfightingx.com | — | First attempt at having Jev fly an aircraft in a dogfight, which the author says does not work well yet. | Games & interactive worldsMore posts & discussions | |
| Jev Driving Labx.com | — | Interactive experiments from support routing to a 3D driving simulation: structured sensor state in, typed steer, brake, and overtake decisions out. | Games & interactive worldsMore posts & discussions | |
| Jev gladiator arenawww.reddit.com | — | Small arena game where Jev directs objectives for six fighters on both sides in real time at about 3 requests per second. | Games & interactive worldsMore posts & discussions | |
| Jev map playtesterx.com | — | Jev playtesting a new map for a browser game built on Crayon, used to check the level before it ships. | Games & interactive worldsMore posts & discussions | |
| Jev Mario Labx.com | — | Follow-up latency run of Jev playing Mario-style 1-1 with a measurement overlay: 1,139.7ms median browser round-trip, 490.3ms Jev HTTP round-trip, still dying on the first enemy. | Games & interactive worldsMore posts & discussions | |
| Jev mind-reading geniex.com | — | Akinator-style guessing game built by precomputing 2,125,999 Jev judgments (16,229 characters x 131 yes/no questions) in 9 minutes for $1.13, after which play is plain arithmetic. | Games & interactive worldsMore posts & discussions | |
| Jev plays Absurd Trolley Problemsx.com | — | Jev played all 28 Absurd Trolley Problems 10 times each, agreeing with humanity 46% of the time, sacrificing a human for 5 robots and refusing a $500k bribe. | Games & interactive worldsMore posts & discussions | |
| Jev plays Brotatowww.reddit.com | — | Godot mod harness that feeds Brotato game state and valid movement commands to Jev, which dodges enemies and collects loot; built in about 15 minutes for $0.03 over 10 waves. | Games & interactive worldsMore posts & discussions | |
| Jev plays Clash Royalex.com | — | Jev playing Clash Royale in real time and winning a match. | Games & interactive worldsMore posts & discussions | |
| Jev plays Clash Royale — demox.com | — | Screenshot-driven Clash Royale bot where Jev chooses the card and placement, Qwen 3.8 27B on Cerebras reads the battlefield, and OpenCV reads hand and elixir, playing on Android over ADB. | Games & interactive worldsMore posts & discussions | |
| Jev plays Geometry Dashx.com | — | Jev playing the rhythm platformer Geometry Dash, shown in a short video. | Games & interactive worldsMore posts & discussions | |
| Jev plays Pokemon Emeraldx.com | — | Work-in-progress harness running Pokemon Emerald in mGBA to test whether Jev can play Pokemon better than an LLM. | Games & interactive worldsMore posts & discussions | |
| Jev plays Pokemon FireRedx.com | — | Agent that beat Brock in Pokemon FireRed in under 5 real-world minutes for $0.09: emulator memory is decoded into game state, code lists the legal actions and Jev picks one. | Games & interactive worldsMore posts & discussions | |
| Jev plays Pokemon Red — demox.com | — | Live stream of Jev playing Pokemon Red, where every button press is Jev's choice; after 8,000+ decisions and $1.21 it had beaten Brock for the first gym badge. | Games & interactive worldsMore posts & discussions | |
| Jev plays Pokemon Red — discussionwww.reddit.com | — | Live stream of Jev playing Pokemon Red, where every button press is Jev's choice; after 8,000+ decisions and $1.21 it had beaten Brock for the first gym badge. | Games & interactive worldsMore posts & discussions | |
| Jev plays Pokémon Goldx.com | — | Attempt to have Jev beat the Pokémon League in Pokémon Gold (HGSS) by choosing among button presses. | Games & interactive worldsMore posts & discussions | |
| Jev plays Pokémon Showdownx.com | — | Pokémon Showdown harness, built with Codex, in which Jev plays a full match quickly but with mixed-quality choices, shown as a replay with decision data and latency. | Games & interactive worldsMore posts & discussions | |
| Jev plays Pokémon — demox.com | — | Agent where Jev plays Generation 3 Pokémon battles on Showdown and a real FireRed ROM, reading HP, types, moves and rosters from RAM and picking among the legal moves and switches each turn. | Games & interactive worldsMore posts & discussions | |
| Jev plays Resident Evilx.com | — | Experiment having Jev play the original Resident Evil in 3D, handling movement, enemies and puzzles, following an earlier Time Crisis run. | Games & interactive worldsMore posts & discussions | |
| Jev plays RollerCoaster Tycoon 2x.com | — | Attempt to have Jev play RollerCoaster Tycoon 2: it built a few rides at the start and then got stuck, a reminder that harder games still need smarter models. | Games & interactive worldsMore posts & discussions | |
| Jev plays RollerCoaster Tycoon 2 — streamx.com | — | Attempt to have Jev play RollerCoaster Tycoon 2: it built a few rides at the start and then got stuck, a reminder that harder games still need smarter models. | Games & interactive worldsMore posts & discussions | |
| Jev plays Slay the Spire 2 via MCPx.com | — | Chinese experiment connecting Jev to a Slay the Spire 2 MCP server with lots of context; so far it has not survived the first floor. | Games & interactive worldsMore posts & discussions | |
| Jev plays Smash Bros.x.com | — | Jev controlling all four characters in a Smash Bros. match against itself, picking each move in a fraction of a second across 22 million tokens for a few cents. | Games & interactive worldsMore posts & discussions | |
| Jev plays Snake — demox.com | — | Snake game where Jev picks the direction at every crossing and shows how sure it is; you can overrule it with an arrow key, let it drive alone, or race it on separate phones. | Games & interactive worldsMore posts & discussions | |
| Jev plays Snake — demo 2x.com | — | Snake game where Jev picks the direction at every crossing and shows how sure it is; you can overrule it with an arrow key, let it drive alone, or race it on separate phones. | Games & interactive worldsMore posts & discussions | |
| Jev plays Subway Surferswww.reddit.com | — | Clip of Jev playing Subway Surfers in real time, reposted from its builder's post on X. | Games & interactive worldsMore posts & discussions | |
| Jev plays UNOwww.reddit.com | — | Simple UNO game where one human plays against three Jev opponents, each given different instructions, with moves returned as fast as a hardcoded AI. | Games & interactive worldsMore posts & discussions | |
| Jev plays Vampire Survivors — demowww.reddit.com | — | BepInEx plugin plus Python brain that lets Jev play the real Steam game, picking the character, stage, every level-up, and walking direction four times a second, with a live dashboard. | Games & interactive worldsMore posts & discussions | |
| Jev plays Vampire Survivors — discussionwww.reddit.com | — | BepInEx plugin plus Python brain that lets Jev play the real Steam game, picking the character, stage, every level-up, and walking direction four times a second, with a live dashboard. | Games & interactive worldsMore posts & discussions | |
| Jev Pokemon shiny hunterx.com | — | Autonomous loop in Pokemon FireRed where Jev resets, checks the starter Pokemon and repeats until it finds a shiny, after earlier beating Brock in under 5 minutes. | Games & interactive worldsMore posts & discussions | |
| Jev vs Jev blackjackx.com | — | Blackjack demo where one Jev counts cards and wins until a second Jev playing the pit boss steps in. | Games & interactive worldsMore posts & discussions | |
| Jev vs OpenJev FPSx.com | — | First-person shooter in the browser where Jev fights OpenJev, an open Jev-compatible API running Qwen on SGLang. | Games & interactive worldsMore posts & discussions | |
| Jev vs Opus 5 in Pokémonx.com | — | Competitive Pokémon battle between Jev and Opus 5 that Jev won, spending $0.0029 and 37s against $2.35 and 6m 29s. | Games & interactive worldsMore posts & discussions | |
| Jev Werewolf gamex.com | — | Werewolf (social deduction) game built with Jev right after a gakuse.ai study session on using Jev inside agent harnesses. | Games & interactive worldsMore posts & discussions | |
| Jev Wikipedia speedrunx.com | — | Wikipedia speedrun where models race from one page to another using only internal links; LLMs averaged 5-10s per step a year ago while Jev takes under 1s. | Games & interactive worldsMore posts & discussions | |
| Jev's Dojox.com | — | Browser fighting game where Jev learns your habits, predicts your next move before you make it, and roasts your fighting style. | Games & interactive worldsMore posts & discussions | |
| JevArena — demox.com | — | Spectator demo where two independent Jev agents play Snake side by side in separate browser contexts using only indexed direction-button clicks, with live probabilities for each move. | Games & interactive worldsMore posts & discussions | |
| JevEmon — demonews.ycombinator.com | — | Jev walks a real Pokémon FireRed ROM: code reads the overworld from RAM and lists reachable destinations, Jev picks one and fights wild encounters, and it has reached Viridian City so far. | Games & interactive worldsMore posts & discussions | |
| JevEmon — demo 2x.com | — | Jev walks a real Pokémon FireRed ROM: code reads the overworld from RAM and lists reachable destinations, Jev picks one and fights wild encounters, and it has reached Viridian City so far. | Games & interactive worldsMore posts & discussions | |
| JEVRACEx.com | — | Formula 1 race in 3D with 10 Jev-driven cars, each with its own prompt (attack early, save tires) and only ~42 meters of track visibility, on a generator with over 4 billion seeds. | Games & interactive worldsMore posts & discussions | |
| Jevs play Catanx.com | — | Fork of a Jev game harness in which several Jev agents play Catan, until they stop negotiating with each other and pass their turns. | Games & interactive worldsMore posts & discussions | |
| Judge Jev — discussionnews.ycombinator.com | — | Endless courtroom game: you get five pieces of evidence and one chance to explain yourself, and Jev delivers the verdict. | Games & interactive worldsMore posts & discussions | |
| League of Legends win-probability overlayx.com | — | Real-time overlay that sends the full League of Legends game state to Jev every second and asks who will win, who has the most impact, and whether the leader is about to throw; a whole game costs about $0.20. | Games & interactive worldsMore posts & discussions | |
| lmjtfy — discussionnews.ycombinator.com | — | Let me Jev that for you: ask any yes-or-no question and get Jev's calibrated probability instead of prose, with a live feed of the most asked questions. | Games & interactive worldsMore posts & discussions | |
| Mario Never Diesx.com | — | Mario agent where Jev picks every move and each death forks the whole microsandbox VM into 4 timelines, keeping whichever Mario survives. | Games & interactive worldsMore posts & discussions | |
| Minesweeper AI agent benchmark — demox.com | — | Browser benchmark where up to nine models play the same seeded Minesweeper board on one clock, scored on cells revealed, time and token cost, with Jev as one of the lanes. | Games & interactive worldsMore posts & discussions | |
| Nintendo DS side-project gamex.com | — | Nintendo DS-style game built with GPT-6 Astra, Fable 5.1 and Jev as a side project; the latest update adds Perry the Platypus, who can push the player off a ledge. | Games & interactive worldsMore posts & discussions | |
| Real-time level generation with Jev — demox.com | — | Endless platformer whose terrain is generated in real time from game state, with Jev choosing each segment's width, gap, height and tile type while game code places the tiles. | Games & interactive worldsMore posts & discussions | |
| Real-time level generation with Jev — discussionwww.reddit.com | — | Endless platformer whose terrain is generated in real time from game state, with Jev choosing each segment's width, gap, height and tile type while game code places the tiles. | Games & interactive worldsMore posts & discussions | |
| Sigma Upswww.reddit.com | — | Flappy-style game normally controlled by body movement on camera, shown in autoplay mode where Jev flies the dragon through the gauntlet with no human input. | Games & interactive worldsMore posts & discussions | |
| Snake: Jev vs Laya and Kevx.com | — | Home-made Snake benchmark comparing Jev over the API with Laya-MLX and Kev-4B running locally: Jev had zero deaths at about 395ms, Kev died twice at about 175ms and Laya looped at about 33ms. | Games & interactive worldsMore posts & discussions | |
| The Trolley Problem — discussionnews.ycombinator.com | — | Browser toy where you put anything on both tracks of the trolley problem and Jev decides whether to pull the lever. | Games & interactive worldsMore posts & discussions | |
| ViZDoom Jev agentx.com | — | ViZDoom agent driven by Jev over two decision channels, navigation at 5 decisions/s and combat at 12/s; a test run ended with 18 kills before it got stuck walking in circles. | Games & interactive worldsMore posts & discussions | |
| Whose Jev Is It Anyway?x.com | — | Improv comedy game that uses Jev as the judge, scoring players' improvised responses like the TV show's host. | Games & interactive worldsMore posts & discussions | |
| Wikipedia Speedrunwww.reddit.com | — | Demo of Jev racing from one Wikipedia article to another using only the links on each page, choosing among hundreds to thousands of links per hop. | Games & interactive worldsMore posts & discussions | |
| Wikipedia Speedrun — sourcex.com | — | Demo of Jev racing from one Wikipedia article to another using only the links on each page, choosing among hundreds to thousands of links per hop. | Games & interactive worldsMore posts & discussions |
More videos & channels6 of 6 matches
| Resource | Stars | Description | Category | Save |
|---|---|---|---|---|
| Jev Studio (visual funnels) — videowww.youtube.com | — | Portuguese visual workbench for wiring Jev decision funnels by drag and drop, where each node asks Jev questions and each answer links to another node or a game action, with live probabilities on the wires. | Games & interactive worldsMore videos & channels | |
| Jev Ultima Online combat AIwww.youtube.com | — | Ultima Online bot where Jev replaces scripted combat loops, choosing tile positions, when to flee or pursue, where to explore, and what to loot, with a live state UI. | Games & interactive worldsMore videos & channels | |
| Jev's Fly — videowww.youtube.com | — | Three.js FPV garden game where a glowing fly hunts wandering goblins, with Jev choosing its heading and dive about five times per second. | Games & interactive worldsMore videos & channels | |
| Jevbot in Minecraft — demowww.youtube.com | — | Work-in-progress Minecraft bot driven by Jev over the API, shown fleeing a zombie horde as night falls. | Games & interactive worldsMore videos & channels | |
| Laya vs Jev Arena — videowww.youtube.com | — | Local arena where the open Laya model and Jev race in Snake and fight in a Mortal-Kombat-style game, answering the same typed questions so only the model differs. | Games & interactive worldsMore videos & channels | |
| TerraBlind — demowww.youtube.com | — | Terraria tModLoader mod where Jev fights the bosses, answering one question every 200 ms that code turns into keystrokes; it beat every pre-hardmode boss in master mode. | Games & interactive worldsMore videos & channels |
More packages & releases1 of 1 matches
| Resource | Stars | Description | Category | Save |
|---|---|---|---|---|
| Jev plays Pokemon Red — packagewww.npmjs.com | — | Live stream of Jev playing Pokemon Red, where every button press is Jev's choice; after 8,000+ decisions and $1.21 it had beaten Brock for the first gym badge. | Games & interactive worldsMore packages & releases |
More guides & websites43 of 43 matches
| Resource | Stars | Description | Category | Save |
|---|---|---|---|---|
| 1v100 — app1v100.fun | — | Toy where you talk to an audience of 100 blobs, each with its own personality making its own Jev call every time you speak to decide whether it is bored of you yet; each round costs under $0.01. | Games & interactive worldsMore guides & websites | |
| AI Werewolf — appaiwerewolf.net | — | Social deduction game where you are the only human among AI bots with secret roles; a speaker router built on Jev picks which bots reply to each message, with the Game Master model as fallback. | Games & interactive worldsMore guides & websites | |
| Almost Certain — appalmost-certain.vercel.app | — | Guessing game where you try to predict how confident the AI will be about a random description, aiming for a target probability range. | Games & interactive worldsMore guides & websites | |
| Ask Jevaskjev.ai | — | Public wall where anyone asks Jev something in three to fifteen words and gets a judgment instead of an answer: yes, no or it depends, plus mood, topic and whether it fits the wall. | Games & interactive worldsMore guides & websites | |
| AskJevaskjev.net | — | Early-web style tribute to Ask Jeeves where you type a question and Jev answers yes or no, picks from choices, or gives a score. | Games & interactive worldsMore guides & websites | |
| AskJev (Reverse Akinator)askjev.app | — | Daily reverse Akinator game where you ask Jev yes-or-no questions to figure out the secret character; an unofficial demo. | Games & interactive worldsMore guides & websites | |
| Beat Jev — appbeat-jev-typescript-web.onrender.com | — | Penalty shootout against Jev with shooting and keeping turns, where one Render Workflows task owns each match and scores go to Render Postgres, with TypeScript and Python examples. | Games & interactive worldsMore guides & websites | |
| BeatJev — appbeatjev2it.jlamberts86.workers.dev | — | Browser reaction race where you and Jev classify the same message as spam or not across 25 rounds, then compare speed and accuracy on a shareable results screen; runs as a Cloudflare Worker. | Games & interactive worldsMore guides & websites | |
| BLUFF — appbluffai.vercel.app | — | Roguelike poker duel in the browser where the AI opponent uses Jev to read the player's intent from hand history and action timing, and bluffing it into a misread triggers a Model Break. | Games & interactive worldsMore guides & websites | |
| Can you beat Jev? (SIDE OUT)antics.gg | — | Live experiment where you play SIDE OUT, a multiplayer Pong-style arena game, against Jev as it plays in a real browser in real time. | Games & interactive worldsMore guides & websites | |
| clash-jev — appbytelabs-oss.github.io | — | Clash Royale bot with no trained policy that plays on a real Android device: OpenCV and a small troop classifier turn the screen into JSON state and Jev picks each move in about 135 ms. | Games & interactive worldsMore guides & websites | |
| Classifier Wiki Race — appwikirace.xt.gy | — | Web app where Jev races from one Wikipedia article to another in real time with no LLM in the loop, showing every state, question and action. | Games & interactive worldsMore guides & websites | |
| Game Plangame-plan.adriaansendennis.workers.dev | — | Small game that tests how Jev handles unknown input. | Games & interactive worldsMore guides & websites | |
| GlyphWeave Jev generation — appglyphweave.hydroroll.team | — | Infinite-canvas ASCII roguelike tilemap editor that can generate maps in real time with Jev, which picks the intent, preset room, tile and placement from the editor catalog. | Games & interactive worldsMore guides & websites | |
| Jev 2048 — appjev-2048-ultra.vercel.app | — | Instrumented 2048 web lab where every move is a Jev Choice over four directions with no heuristic fallback, showing probabilities, confidence, latency and cost live. | Games & interactive worldsMore guides & websites | |
| Jev Arcadejev-arcade.vercel.app | — | Two browser games against a live Jev opponent: a Krunker-style 1v1 arena duel and a neon survival challenge. | Games & interactive worldsMore guides & websites | |
| Jev Arena — appjev-arena.vercel.app | — | Web arena where a single Jev API call plays 9 classic real-time games at once for $1.80 an hour; the author later scaled it to 27 games. | Games & interactive worldsMore guides & websites | |
| Jev cloud quiz — appdxtmc35dbmyei.cloudfront.net | — | Japanese quiz demo where you pick one of 30 AWS, Azure or Google Cloud feature names with brand words removed and Jev guesses which cloud it belongs to, drawing its probabilities as three bars. | Games & interactive worldsMore guides & websites | |
| Jev map playtester — appapp.usecrayon.ai | — | Jev playtesting a new map for a browser game built on Crayon, used to check the level before it ships. | Games & interactive worldsMore guides & websites | |
| Jev plays Pokemon Redjev-plays-pokemon.standardagents.ai | — | Live stream of Jev playing Pokemon Red, where every button press is Jev's choice; after 8,000+ decisions and $1.21 it had beaten Brock for the first gym badge. | Games & interactive worldsMore guides & websites | |
| Jev plays RALLY — appindispensable-lingonberry-hot.julius.site | — | Jev plays a live browser table-tennis game in real time from structured telemetry, choosing every serve and return and moving the racket through ordinary Chrome input; one recorded Club-difficulty run ended 11-0. | Games & interactive worldsMore guides & websites | |
| Jev plays Snakejevplayssnake.lovable.app | — | Snake game where Jev picks the direction at every crossing and shows how sure it is; you can overrule it with an arrow key, let it drive alone, or race it on separate phones. | Games & interactive worldsMore guides & websites | |
| Jev Pong — appjev-pong.ably.dev | — | Browser Pong where the ball moves one step per model decision, pitting Jev against LLMs through Vercel AI Gateway, with every player and agent connected over an Ably channel. | Games & interactive worldsMore guides & websites | |
| JEV Prix — appjevf1.vercel.app | — | Racing showcase where Jev drives five cars on unknown procedural circuits, with ten driver prompts, 30 recorded races, 3D replays, and a leaderboard comparing strategies. | Games & interactive worldsMore guides & websites | |
| Jev Roomjev-room.moe136231.chatgpt.site | — | Interactive 3D room where one sentence sets six controls, including lighting, curtains, music, TV, volume and desk lamp, with per-call token cost shown. | Games & interactive worldsMore guides & websites | |
| JEV SPEED — appjev-speed.tubone24.workers.dev | — | WebGL card game Speed against a CPU whose brain is Jev, built to show decision speed and accuracy live: each turn asks one Noul per hand-and-pile combination and a Choice for the move, with code enforcing the rules. | Games & interactive worldsMore guides & websites | |
| Jev vs OpenJev FPS — appjev-vs-openjev.vercel.app | — | First-person shooter in the browser where Jev fights OpenJev, an open Jev-compatible API running Qwen on SGLang. | Games & interactive worldsMore guides & websites | |
| Jev's Dojo — appwww.jevsdojo.xyz | — | Browser fighting game where Jev learns your habits, predicts your next move before you make it, and roasts your fighting style. | Games & interactive worldsMore guides & websites | |
| Jev's Kitchen Chaos — appjevs-kitchen-chaos.vercel.app | — | Overcooked-style 3D kitchen where four chefs are driven one decision at a time by Jev or frontier LLMs, with a broadcast HUD showing each policy distribution, latency and token cost, plus a benchmark mode. | Games & interactive worldsMore guides & websites | |
| Jev's Sprint Planningjevs-sprint-planning.vercel.app | — | Simulation in which four Jev-driven developers in a 3D office claim tickets, code, review, deploy and fight fires, with live probability bars, latency and cost per decision. | Games & interactive worldsMore guides & websites | |
| jev-asks-until-sure — appjev.mintan.org | — | Twenty-questions game that guesses your persona, home region in Japan, and age, stopping once Jev's calibrated confidence crosses a threshold and admitting it cannot tell after twelve questions. | Games & interactive worldsMore guides & websites | |
| JevArena — appjev-arena-ochre.vercel.app | — | Spectator arena web app where two independent Jev agents play Snake against each other through Vercel AI Gateway, falling back to a labeled demo policy when no key is set. | Games & interactive worldsMore guides & websites | |
| jevchat — appjevchat.kt3k.deno.net | — | ChatGPT-style chat UI where Jev never writes text but picks the answer from Yes/No, Maybe, Pirate, Tabloid or custom answer sets, and even picks the chat title from fragments of your question. | Games & interactive worldsMore guides & websites | |
| Judge Jevjudge-jev.com | — | Endless courtroom game: you get five pieces of evidence and one chance to explain yourself, and Jev delivers the verdict. | Games & interactive worldsMore guides & websites | |
| Last Exit — appgate.fade.tools | — | Cyberpunk border-crossing encounter where you bluff a Jev-driven inspector; in 100 scripted crossings smugglers escaped 29/90 times, at an estimated $0.057 input cost for the batch. | Games & interactive worldsMore guides & websites | |
| Live chase opponentopenrouter.ai | — | OpenRouter Labs game where you run and Jev chases, choosing each chaser move with one request two to three times a second, while a chat model answers the same question as a shadow; about $0.16 an hour. | Games & interactive worldsMore guides & websites | |
| lmjtfylmjtfy.dev | — | Let me Jev that for you: ask any yes-or-no question and get Jev's calibrated probability instead of prose, with a live feed of the most asked questions. | Games & interactive worldsMore guides & websites | |
| Naimono Lab — appnaimono-lab.mocchalera.app | — | Japanese family word game about saying words that do not exist, where a Cloudflare Worker asks Jev via Workers AI how real, name-like, or sentence-like each word is and rules it out at 0.85 or above. | Games & interactive worldsMore guides & websites | |
| open-pokered Jev autonomous playthrough — appliuyanghejerry.github.io | — | Two-layer Jev agent that plays the Rust reimplementation of Pokemon Red from a real NEW GAME to the full ending without copying the scripted route, verified by reloading the save in a separate process. | Games & interactive worldsMore guides & websites | |
| postgres-Jevpostgres-jev.vercel.app | — | Natural-language PostgreSQL predicates with TypeSafe Jev. A simple search playground with randomly generated databases. | Games & interactive worldsMore guides & websites | |
| Real-time level generation with Jevwww.spritefusion.com | — | Endless platformer whose terrain is generated in real time from game state, with Jev choosing each segment's width, gap, height and tile type while game code places the tiles. | Games & interactive worldsMore guides & websites | |
| The Trolley Problemgpu.studio | — | Browser toy where you put anything on both tracks of the trolley problem and Jev decides whether to pull the lever. | Games & interactive worldsMore guides & websites | |
| vibedgames model playtester — appvibedgames.com | — | Game studio toolkit for coding agents whose vg playtest run drives a game character with TypeSafe System One, one decision per tick proxied through the server. | Games & interactive worldsMore guides & websites |
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